Editing Ridley (SSBU)/Forward tilt

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 13: Line 13:
|-
|-
|}
|}
 
{{competitive expertise}}
==Overview==
==Overview==
{{SSBU|Ridley}} uses his tail to stab in front of him, as if it were a lance. This move is very important for Ridley's spacing game, as the tip of the tail is a disjoint. It can also be angled. Thanks to the low [[FAF]], this move can be seen as a low commitment to make. This move is often seen being used in neutral for these qualities, as well as the tipper's shield safety (-10 Tipper, -12 Early).
Forward tilt's main asset is the downward angle, as it can 2-frame and hit opponent's ledgehangs. This is a large asset in edgeguarding and ledgetrapping opponents. This is also useful for poking through [[shield]]s. The upward angle can be used against jump-ins to get the opponent to back off as well, giving the move a great deal of versatility. Forward tilt can also be used to get [[tech chase]] situations, which Ridley can exploit well with [[lock]]s, [[Ridley (SSBU)/Neutral aerial|neutral aerial]] and more.
The move has very few flaws, but they do exist. Despite its remarkable range, it is prone to leaving Ridley vulnerable to trades with opposing attacks, due to him grabbing his tail and effectively extending his hurtboxes when he thrusts it forward. Because of this, forward tilt tends to lose to attacks from above and upper-diagonal jump-ins, even when angled up. The sourspot also tends to be a problem, as it takes priority over the stronger sweetspot and is easily punishable if [[shield]]ed, necessitating good spacing in order to make good use of the move. It is also whiff punishable like any other move, so due diligence is needed.
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
Line 27: Line 21:
|damage=10.0%
|damage=10.0%
|angle=361
|angle=361
|af=3
|bk=50
|bk=50
|ks=71
|ks=71
Line 46: Line 39:
|damage=10.0%
|damage=10.0%
|angle=361
|angle=361
|af=3
|bk=50
|bk=50
|ks=71
|ks=71
Line 65: Line 57:
|damage=13.0%
|damage=13.0%
|angle=361
|angle=361
|af=3
|bk=55
|bk=55
|ks=71
|ks=71
Line 81: Line 72:
}}
}}
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)