Editing Retro Studios

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'''Retro Studios''' is an American-based video game development company and a subsidiary of [[Nintendo]]. Founded on September 21st, 1998 and officially launching on October 1st of that year, Retro Studios was conceived as an alliance between Nintendo and {{iw|wikipedia|Jeff Spangenberg}} to develop more mature titles for the upcoming {{s|nintendowiki|GameCube}}. Initially headquartered in Spangenberg's house, the quickly growing team moved to an office in early 1999 and immediately entered four different titles into preproduction. These titles include an American football game titled ''NFL Retro Football'', a role playing game titled ''Raven Blade'', a vehicular combat game with the working titles ''Car Combat'' and ''Thunder Rally'', and an action adventure game with the working title ''Action-Adventure''. None of these games were making significant progress before {{s|nintendowiki|Shigeru Miyamoto}} visited the studio in 2000. He was overall disappointed in what he saw, but thought there was potential in the engine they made for ''Action-Adventure'', which he suggested would work with a new {{uv|Metroid}} game. After receiving the license to make a Metroid game, all four previous games were canceled and their staff were moved to work on what would become ''Metroid Prime''. On May 2nd, 2002, Nintendo purchased Retro from Spangenberg, and reclassified the studio as a first party developer. Nintendo and Spangenberg split on bad terms due to Spangenberg misusing Nintendo's money, a lack of communication caused by his poor work ethic and absenteeism, and hosting his ''Sinful Summer'' personal softcore pornographic website on Retro's internal servers. Spangenberg would later found Topheavy Studios, whose first and only game, as well as the last game which Spangenberg was credited on, was ''{{s|wikipedia|The Guy Game}}''.
'''Retro Studios''' is an American-based video game development company and a subsidiary of [[Nintendo]]. Founded on September 21st, 1998 and officially launching on October 1st of that year, Retro Studios was conceived as an alliance between Nintendo and {{iw|wikipedia|Jeff Spangenberg}} to develop more mature titles for the upcoming {{s|nintendowiki|GameCube}}. Initially headquarted in Spangenberg's house, the quickly growing team moved to an office in early 1999 and immediately entered four different titles into preproduction. These titles include an American football game titled ''NFL Retro Football'', a role playing game titled ''Raven Blade'', a vehicular combat game with the working titles ''Car Combat'' and ''Thunder Rally'', and an action adventure game with the working title ''Action-Adventure''. None of these games were making significant progress before {{s|nintendowiki|Shigeru Miyamoto}} visited the studio in 2000. He was overall disappointed in what he saw, but thought there was potential in the engine they made for ''Action-Adventure'', which he suggested would work with a new {{uv|Metroid}} game. After receiving the license to make a Metroid game, all four previous games were canceled and their staff were moved to work on what would become ''Metroid Prime''. On May 2nd, 2002, Nintendo purchased Retro from Spangenberg, and reclassified the studio as a first party developer. Nintendo and Spangenberg split on bad terms due to Spangenberg misusing Nintendo's money, a lack of communication caused by his poor work ethic and absenteeism, and hosting his ''Sinful Summer'' personal softcore pornographic website on Retro's internal servers. Spangenberg would later found Topheavy Studios, whose first and only game, as well as the last game which Spangenberg was credited on, was ''{{s|wikipedia|The Guy Game}}''.


After the critical and financial success of ''Metroid Prime'', Retro would work on two sequels, ''Metroid Prime 2: Echoes'' and ''Metroid Prime 3: Corruption'', as well as remaster the trilogy and collecting them into the ''Metroid Prime: Trilogy''. Retro would then develop for the {{uv|Donkey Kong}} franchise with ''{{s|mariowiki|Donkey Kong Country Returns}}'' and ''{{s|mariowiki|Donkey Kong Country: Tropical Freeze}}''. Retro would also collaborate with Nintendo EAD on the development of ''{{s|mariowiki|Mario Kart 7}}''. On January 24th, 2019, Nintendo announced that they were not satisfied with the development of ''Metroid Prime 4'' under its original, unannounced developer (allegedly [[Bandai Namco]]), and the project would completely restart under Retro. ''Metroid Prime 4'' is currently in development with no official release date. During the February 8, 2023 [[Nintendo Direct]], Retro Studios was revealed to have made ''{{s|metroidwiki|Metroid Prime Remastered}}'' with a digital release date of that day.
After the critical and financial success of ''Metroid Prime'', Retro would work on two sequels, ''Metroid Prime 2: Echoes'' and ''Metroid Prime 3: Corruption'', as well as remaster the trilogy and collecting them into the ''Metroid Prime: Trilogy''. Retro would then develop for the {{uv|Donkey Kong}} franchise with ''{{s|mariowiki|Donkey Kong Country Returns}}'' and ''{{s|mariowiki|Donkey Kong Country: Tropical Freeze}}''. Retro would also collaborate with Nintendo EAD on the development of ''{{s|mariowiki|Mario Kart 7}}''. On January 24th, 2019, Nintendo announced that they were not satisfied with the development of ''Metroid Prime 4'' under its original, unannounced developer (allegedly [[Bandai Namco]]), and the project would completely restart under Retro. ''Metroid Prime 4'' is currently in development with no official release date. During the February 8, 2023 [[Nintendo Direct]], Retro Studios was revealed to have made ''{{s|metroidwiki|Metroid Prime Remastered}}'' with a digital release date of that day.

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