Editing Rare Ltd.

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Now a part of Microsoft, Rare would make games exclusively for {{iw|wikipedia|Xbox}} brand consoles and eventually PC. These titles include ''Grabbed by the Ghoulies'', ''Kameo: Elements of Power'', and the ''Viva Piñata'' series. While few of the original titles under Microsoft were critical failures, many fans of Rare's output before the buyout were opposed to the company's new direction, in part due to their controversial attempts to revive their existing characters in the vehicle-building sandbox title ''Banjo-Kazooie: Nuts & Bolts'' and the heavily censored remake ''Conker: Live & Reloaded''. Rare would also briefly collaborate with {{iw|wikipedia|THQ}} to publish several games for Game Boy Advance and Nintendo DS based on their existing franchises and characters, as well as partner with Nintendo again for remakes of earlier ''Donkey Kong'' games, followed by a drought in content for Nintendo platforms between 2007 and 2019. Through the early 2010s, Rare would choose to primarily work on the moderately successful Xbox Live Avatars and games utilizing them, particularly with the Kinect accessory. Rare would eventually find the biggest success they had experienced since their collaboration with Nintendo in the pirate adventure game ''Sea of Thieves'' for Xbox One and PC. They additionally assisted with outsourced installments of the ''Battletoads'', ''Conker'', and ''Killer Instinct'' IPs for Xbox hardware; and are currently working on expansions for ''Sea of Thieves'' in addition to the upcoming ''Everwild''.
Now a part of Microsoft, Rare would make games exclusively for {{iw|wikipedia|Xbox}} brand consoles and eventually PC. These titles include ''Grabbed by the Ghoulies'', ''Kameo: Elements of Power'', and the ''Viva Piñata'' series. While few of the original titles under Microsoft were critical failures, many fans of Rare's output before the buyout were opposed to the company's new direction, in part due to their controversial attempts to revive their existing characters in the vehicle-building sandbox title ''Banjo-Kazooie: Nuts & Bolts'' and the heavily censored remake ''Conker: Live & Reloaded''. Rare would also briefly collaborate with {{iw|wikipedia|THQ}} to publish several games for Game Boy Advance and Nintendo DS based on their existing franchises and characters, as well as partner with Nintendo again for remakes of earlier ''Donkey Kong'' games, followed by a drought in content for Nintendo platforms between 2007 and 2019. Through the early 2010s, Rare would choose to primarily work on the moderately successful Xbox Live Avatars and games utilizing them, particularly with the Kinect accessory. Rare would eventually find the biggest success they had experienced since their collaboration with Nintendo in the pirate adventure game ''Sea of Thieves'' for Xbox One and PC. They additionally assisted with outsourced installments of the ''Battletoads'', ''Conker'', and ''Killer Instinct'' IPs for Xbox hardware; and are currently working on expansions for ''Sea of Thieves'' in addition to the upcoming ''Everwild''.


Rare is credited for the modern version of  of [[Donkey Kong]] for virtually all of his future video game appearances and were the original creators of four characters that appeared as fighters in the ''Super Smash Bros.'' series: [[Diddy Kong]], [[King K. Rool]], [[Banjo]] and [[Kazooie]]. All ''Donkey Kong'' music sourced or rearranged from Rare games credit them for their compositions, even after the Microsoft buyout and before the collaboration to bring Banjo & Kazooie to ''Smash''.
Rare is credited for the modern version of  of [[Donkey Kong]] for virtually all of his future video game appearances and were the original creators of four characters that appeared as fighters in the ''Super Smash Bros.'' series: [[Diddy Kong]], [[King K. Rool]], [[Banjo]] and [[Kazooie]]. They lost the rights to the ''Donkey Kong'' franchise on September 24th, 2002 due to Nintendo selling Rare's shares to Microsoft. All music sourced or rearranged in ''Smash'' that Rare originally composed credit them for their compositions, even between the Microsoft buyout and the collaboration to bring Banjo & Kazooie to ''Smash''.


==In ''[[Super Smash Bros.]]''==
==In ''[[Super Smash Bros.]]''==

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