Editing Randomness

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**In ''Brawl'', the [[Dragoon]] parts and [[Smash Ball]] use '''INT(damage)/50'''.
**In ''Brawl'', the [[Dragoon]] parts and [[Smash Ball]] use '''INT(damage)/50'''.
**In ''Smash 4'', the Dragoon and [[Daybreak]] parts use '''INT(damage)/100'''.
**In ''Smash 4'', the Dragoon and [[Daybreak]] parts use '''INT(damage)/100'''.
*What Pokémon a [[Poké Ball]] spawns is random, with each Pokémon having a different chance of appearing. If the Pokémon targets a specific player, which opponent is targeted is also chosen at random. Certain rare Pokémon (namely [[Mew]], [[Celebi]] and [[Jirachi]]) have fixed chances of appearing, depending on the games: {{fractions|1|151}} in ''Smash 64'' (in which only Mew appears), {{fractions|1|251}} in ''Melee'' (which includes Celebi) and {{fractions|1|493}} in ''Brawl'' (which includes Jirachi).
*What Pokémon a [[Poké Ball]] spawns is random, with each Pokémon having a different chance of appearing. If the Pokémon targets a specific player, which opponent is targeted is also chosen at random.


====In ''Super Smash Bros. Melee''====
====In ''Super Smash Bros. Melee''====

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