Editing Plasm Wraith
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==Origin== | ==Origin== | ||
The Plasm Wraith is the final boss of ''Pikmin 3''. It lives in the {{s|pikipedia|Formidable Oak}} and is responsible for kidnapping [[Captain Olimar]] prior to the events of the game as he searched for treasure, keeping him asleep by exploiting his suit's auto-sleep function. As Olimar had unwittingly stranded [[Alph]]'s crew on {{s|pikipedia|PNF-404}} by taking their {{s|pikipedia|Cosmic Drive Key}}, the Koppaites set out to rescue him and | The Plasm Wraith is the final boss of ''Pikmin 3''. It lives in the {{s|pikipedia|Formidable Oak}}, and is responsible for kidnapping [[Captain Olimar]] prior to the events of the game as he searched for treasure, keeping him asleep by exploiting his suit's auto-sleep function. As Olimar had unwittingly stranded [[Alph]]'s crew on {{s|pikipedia|PNF-404}} by taking their {{s|pikipedia|Cosmic Drive Key}}, the Koppaites set out to rescue him and their ship part. Alph, {{s|pikipedia|Brittany}} and {{s|pikipedia|Charlie}} ultimately defeat the Plasm Wraith long enough to retrieve Olimar and the key, although the game's ending reveals that the boss survived the encounter. | ||
==In {{forwiiu}}== | ==In {{forwiiu}}== | ||