Editing Piranha Plant (SSBU)/Up tilt
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:PiranhaPlantUTilt.gif|thumb| | [[File:PiranhaPlantUTilt.gif|thumb|270px|Hitbox visualization showing Piranha Plant's up tilt.]] | ||
==Overview== | ==Overview== | ||
Piranha Plant shakes its head quickly upward. The move comes out fairly fast, and lingers long without a late hit, which, when combined with the head intangibility, makes the move a potent anti-air. It doesn't provide much hit advantage with the sweetspot at early percents, but can possibly lead into a grab if the opponent uses a slow option to attempt to hit Piranha Plant. At slightly higher percents, it can combo into itself, or forward tilt, and can combo into aerials at mid to high percents. At much higher percents, the sweetspot is able to kill, killing around the same percents as up throw, without [[DI]]. It is also able to reach the lower platforms of {{SSBU|Battlefield}}, making it a decent [[sharking]] tool occasionally. | Piranha Plant shakes its head quickly upward. The move comes out fairly fast, and lingers long without a late hit, which, when combined with the head intangibility, makes the move a potent anti-air. It doesn't provide much hit advantage with the sweetspot at early percents, but can possibly lead into a grab if the opponent uses a slow option to attempt to hit Piranha Plant. At slightly higher percents, it can combo into itself, or forward tilt, and can combo into aerials at mid to high percents. At much higher percents, the sweetspot is able to kill, killing around the same percents as up throw, without [[DI]]. It is also able to reach the lower platforms of {{SSBU|Battlefield}}, making it a decent [[sharking]] tool occasionally. |