Editing Piranha Plant (SSBU)/Down smash
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:PiranhaPlantDownSmash.gif|thumb| | [[File:PiranhaPlantDownSmash.gif|thumb|500px|Hitbox visualization showing Piranha Plant's down smash.]] | ||
==Overview== | ==Overview== | ||
Piranha Plant swings its pot around itself. Being its fastest smash attack, it is also its weakest, however it is still quite powerful, dealing more damage on the second hit than the first. It launches opponents at a low angle, which when combined with its low hitbox, makes it great for hitting ledge hanging opponents, or for 2-framing. It can also be used as a read tool, such as reading rolls behind with the back hit, or crossups. It also low-profiles Piranha Plant, giving it strange use as an option to cover landings, which can at times make it better than up smash due to its far better horizontal reach and faster startup. Down smash is also Piranha Plant's least laggy smash attack. | Piranha Plant swings its pot around itself. Being its fastest smash attack, it is also its weakest, however it is still quite powerful, dealing more damage on the second hit than the first. It launches opponents at a low angle, which when combined with its low hitbox, makes it great for hitting ledge hanging opponents, or for 2-framing. It can also be used as a read tool, such as reading rolls behind with the back hit, or crossups. It also low-profiles Piranha Plant, giving it strange use as an option to cover landings, which can at times make it better than up smash due to its far better horizontal reach and faster startup. Down smash is also Piranha Plant's least laggy smash attack. | ||
Line 17: | Line 17: | ||
|damage={{ChargedSmashDmgSSBU|12.0}} | |damage={{ChargedSmashDmgSSBU|12.0}} | ||
|angle=30 | |angle=30 | ||
|bk=25 | |bk=25 | ||
|ks=100 | |ks=100 | ||
Line 35: | Line 34: | ||
|damage={{ChargedSmashDmgSSBU|12.0}} | |damage={{ChargedSmashDmgSSBU|12.0}} | ||
|angle=30 | |angle=30 | ||
|bk=25 | |bk=25 | ||
|ks=100 | |ks=100 | ||
Line 54: | Line 52: | ||
|damage={{ChargedSmashDmgSSBU|14.0}} | |damage={{ChargedSmashDmgSSBU|14.0}} | ||
|angle=32 | |angle=32 | ||
|bk=25 | |bk=25 | ||
|ks=100 | |ks=100 | ||
Line 72: | Line 69: | ||
|damage={{ChargedSmashDmgSSBU|14.0}} | |damage={{ChargedSmashDmgSSBU|14.0}} | ||
|angle=32 | |angle=32 | ||
|bk=25 | |bk=25 | ||
|ks=100 | |ks=100 |