Editing One-hit KO

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**[[Straight Lunge]], [[up smash]] and [[forward smash]] (when angled up or horizontally).
**[[Straight Lunge]], [[up smash]] and [[forward smash]] (when angled up or horizontally).
*Shulk's [[Chain Attack]] when augmented by several custom Monado Art variants:
*Shulk's [[Chain Attack]] when augmented by several custom Monado Art variants:
**nearing approximately six seconds before [[Monado Arts#Customization|Decisive Buster Monado Art]] and [[Monado Arts#Customization|Hyper Buster Monado Art]] expire. With proper timing, it can deal near max damage before the deactivation reverts to vanilla damage and knockback.
**nearing approximately six seconds before [[Monado Arts#Customization|Decisive Buster Monado Art]] and [[Monado Arts#Customization|Hyper Buster Monado Art]] expire. With great timing, you deal near max damage before the deactivation reverts to vanilla damage and knockback.
**Decisive Smash Monado Art before it deactivates (easy and realistic OHKO that can't be survived even with DI holding toward stage.)
**Decisive Smash Monado Art before it deactivates (easy and realistic OHKO that can't be survived even with DI holding toward stage.)
**Hyper Smash Monado Art is a "Training Mode-only OHKO" that requires frame-skipping or played on a slower speed. Cycle to Hyper Smash Art, and then input jab 1 between frames 2-6. Frame 7 and onward is too late since it'll cause Hyper Smash Art to expire before Chain Attack's launching hit.
**Hyper Smash Monado Art is a 'Training Mode-only OHKO' that requires frame-skipping or played on a slower speed. You cycle to Hyper Smash Art, and then input jab1 between frames 2-6. Frame 7 and onward is too late since it'll cause Hyper Smash Art to expire before Chain Attack's launching hit.
*{{SSB4|Captain Falcon}}'s [[Blue Falcon]] (barely in OHKO threshold, easily [[DI]]ed by holding towards the stage).
*{{SSB4|Captain Falcon}}'s [[Blue Falcon]] (barely in OHKO threshold, easily [[DI]]ed by holding towards the stage).
*[[Wario-Man]]'s fully charged [[Wario Waft]].
*[[Wario-Man]]'s fully charged [[Wario Waft]].
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{{#widget:YouTube|id=Y5IIRDd5ggY}}


The following video demonstrates Lucario's OHKO capabilities (forward smash and [[Aura Storm]]) after the 9.0 patch in ''Ultimate'' with Stale Moves set to On for freshness bonus. [[Aura]]'s max cap increase also means Lucario's damage meter can be at earlier percents. At worst, Lucario needs to be at around 109% to OHKO Bowser.
The following video demonstrates Lucario's OHKO capabilities(forward smash and [[Aura Storm]]) after the 9.0 patch in ''Ultimate'' with Stale Moves set to On for freshness bonus. [[Aura]]'s max cap increase also means Lucario's damage meter can be at earlier percents. At worst, Lucario needs to be at around 109% to OHKO Bowser.


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{{#widget:YouTube|id=H7u6kjecMUk}}

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