Editing Normal

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|allgames=y}}
{{ArticleIcons|allgames=y}}
:''"Normal" may also refer to one of the five [[difficulty|difficulty levels]].''
[[File:MarioUTilt.JPG|thumb|300px|Marth getting hit by Mario's [[up tilt]] in ''SSB4'', a normal attack]]
'''Normal''', officially known as '''battering''', is an attack [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros.]]'' It is the default attack effect, so does not have any special properties.


{{SSBU|Kazuya}}'s normal effect is instead a flashy explosion that is taken from the ''Tekken'' series.
[[Image:MarioUTilt.JPG|thumb|right|Mario's up tilt hitting Marth, an example of a normal attack.|300px]]


Normal attacks are resisted by Battering Resistance [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]].
:''"Normal" may also refer to one of the five [[difficulty|difficulty levels]].''
The '''normal''' effect (known as '''Battering''' by the [[sticker]]s of ''[[Super Smash Bros. Brawl]]'') is the term used to describe the "regular attack" effect; that is, an [[attack]] that is not accompanied by any elemental properties (e.g. [[flame]]) or other special effect (e.g. [[slash]]). By definition, the normal effect has no special characteristics. However, there is very many visual and auditory differences among normal attacks, an example being the first 2 hits of Mario's neutral attack being punches and the final one being a kick. There are no stickers that power up the effect, but there are some that grant resistance to it.


As the normal effect is the default effect of all [[hitbox]]es, and thus used by the majority of attacks, maintaining a list would be futile. Instead, any attacks that are not listed on any other [[:Category:Effects|effect pages]] can be assumed to be normal.
As the normal effect is the default (and thus overwhelming majority) effect of all [[hitbox]]es, maintaining a list would be futile, and any attacks that are not listed on any other [[:Category:Effects|effect pages]] can be assumed to be normal.


{{Effects}}
{{Template:Effects}}


[[Category:Effects]]
[[Category:Effects]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: