Editing Name Entry glitch

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 17: Line 17:


====Method one====
====Method one====
This method requires more precise timing, but is the only way to perform the glitch outside of [[Versus Mode]]. On the [[character select screen]], the player must place the cursor over the name field of their character, and then press {{Button|GCN|A}} and {{Button|GCN|B}} simultaneously. Release {{Button|GCN|A}}, but hold onto {{Button|GCN|B}}. Because {{Button|GCN|A}} has been pressed on the name field, the list of names scrolldown will appear. At the same time, because {{Button|GCN|B}} is being held down, the game will go back to the menu in a few seconds. Within these few seconds, the player must scroll down to the "Name Entry" button and press {{Button|GCN|A}} again. The timing of the second {{Button|GCN|A}} press (to go to the Name Entry screen) and the effect of the held {{Button|GCN|B}} button (to go back to the menu) must occur at the same time; if done correctly, the game will go to neither location but rather skip ahead (to the Stage Selection screen, if in Versus Mode). At this point, if the player can select a stage and have it load properly without the [[game crash|game freezing]], they have successfully performed the Name Entry glitch.
This method requires more precise timing, but is the only way to perform the glitch outside of [[Versus Mode]]. On the [[character select screen]], the player must place the cursor over the name field of their character, and then press A and B simultaneously. Release A, but hold onto B. Because A has been pressed on the name field, the list of names scrolldown will appear. At the same time, because B is being held down, the game will go back to the menu in a few seconds. Within these few seconds, the player must scroll down to the "Name Entry" button and press A again. The timing of the second A press (to go to the Name Entry screen) and the effect of the held B button (to go back to the menu) must occur at the same time; if done correctly, the game will go to neither location but rather skip ahead (to the Stage Selection screen, if in Versus Mode). At this point, if the player can select a stage and have it load properly without the [[game crash|game freezing]], they have successfully performed the Name Entry glitch.


To make this method easier, it is recommended to have only exactly one name present in the name dropdown. When this is the case, the cursor will automatically be on the "Name Entry" button upon pressing {{Button|GCN|A}} for the first time in the name field box, so the player will not have to worry about quickly scrolling to the button and can focus solely on timing the second {{Button|GCN|A}} press.
To make this method easier, it is recommended to have only exactly one name present in the name dropdown. When this is the case, the cursor will automatically be on the "Name Entry" button upon pressing A for the first time in the name field box, so the player will not have to worry about quickly scrolling to the button and can focus solely on timing the second A press.


If the second {{Button|GCN|A}} press is performed too early, the game will go to the Name Entry screen before the held {{Button|GCN|B}} button has the chance to take them back to the menu. If the second {{Button|GCN|A}} press is performed too late, the {{Button|GCN|B}} button will send the player back to the menu before the {{Button|GCN|A}} press has the chance to send them to the Name Entry screen. These facts can be used to help narrow down the timing of the second {{Button|GCN|A}} press.
If the second A press is performed too early, the game will go to the Name Entry screen before the held B button has the chance to take them back to the menu. If the second A press is performed too late, the B button will send the player back to the menu before the A press has the chance to send them to the Name Entry screen. These facts can be used to help narrow down the timing of the second A press.


====Method two====
====Method two====
This method requires less precise timing, using a second controller to manually go back rather than relying on the timing window of the held {{Button|GCN|B}} button. As a result, it can only be performed in Versus Mode.
This method requires less precise timing, using a second controller to manually go back rather than relying on the timing window of the held B button. As a result, it can only be performed in Versus Mode.


With this method, the player must hover one controller's cursor over the "Back" button while the other controller opens the name field box and hovers over the "Name Entry" button. At this point, pressing {{Button|GCN|A}} simultaneously on both controllers will cause the game to attempt to go back to the menu and go to the Name Entry screen at the same time, causing the game to skip ahead to the Stage Selection screen the same way as in the above method. (As above, if the game goes back to the menu, or goes to the Name Entry screen rather than the Stage Selection screen, then one of the two controllers pressed their {{Button|GCN|A}} button too soon before the other.)
With this method, the player must hover one controller's cursor over the "Back" button while the other controller opens the name field box and hovers over the "Name Entry" button. At this point, pressing A simultaneously on both controllers will cause the game to attempt to go back to the menu and go to the Name Entry screen at the same time, causing the game to skip ahead to the Stage Selection screen the same way as in the above method. (As above, if the game goes back to the menu, or goes to the Name Entry screen rather than the Stage Selection screen, then one of the two controllers pressed their A button too soon before the other.)


===Specific scenarios===
===Specific scenarios===

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: