Editing Name

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Starting in ''Brawl'', names appear on the multiplayer [[results screen]], and in ''Ultimate'', they appear in the fighter splash screen before a match starts.
Starting in ''Brawl'', names appear on the multiplayer [[results screen]], and in ''Ultimate'', they appear in the fighter splash screen before a match starts.


In rare cases, names may affect gameplay. For example, in ''[[Melee]]'', name tags remain visible even if they are pointing to an invisible character, making it easier to [[punish]] teleportation special moves such as [[Farore's Wind]] and [[Vanish]]. As such, {{SSBM|Sheik}} players will almost never use name tags in competitive matches.
In rare cases, names may affect gameplay. For example, in ''[[Melee]]'', name tags remain visible even if they are pointing to an invisible character, making it easier to [[punish]] teleportation special moves such as [[Farore's Wind]] and [[Vanish]].


In ''For Wii U'' and ''Ultimate'', due to the lack of voice chat when playing any of the [[With Anyone]] and [[Quickplay]] modes online, some players use names as a means of communicating with other players, sending messages such as "good game". However, this also allows opportunities for [[griefing]] by making intentionally offensive and obscene names that the opponent is unable to stop beyond reporting players after the fact. Nintendo combats this by by creating a "banned words list" in the console firmware to prevent players from using words on the list. This creates a game of cat and mouse where players constantly find new words as workarounds and Nintendo frequently has to update the list to add these new words to it.
In ''For Wii U'' and ''Ultimate'', due to the lack of voice chat when playing any of the [[With Anyone]] and [[Quickplay]] modes online, some players use names as a means of communicating with other players, sending messages such as "good game". However, this also allows opportunities for [[griefing]] by making intentionally offensive and obscene names that the opponent is unable to stop beyond reporting players after the fact. Nintendo combats this by by creating a "banned words list" in the console firmware to prevent players from using words on the list. This creates a game of cat and mouse where players constantly find new words as workarounds and Nintendo frequently has to update the list to add these new words to it.

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