Editing Min Min (SSBU)/Neutral attack/Hit 1
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Latest revision | Your text | ||
Line 2: | Line 2: | ||
[[File:MinMinJab1.gif|thumb|450px|Hitbox visualization showing Min Min's first jab.]] | [[File:MinMinJab1.gif|thumb|450px|Hitbox visualization showing Min Min's first jab.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
Line 11: | Line 10: | ||
|damage=2.5% | |damage=2.5% | ||
|angle=180 | |angle=180 | ||
|bk=20 | |bk=20 | ||
|ks=20 | |ks=20 | ||
Line 25: | Line 23: | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+8''' frames | |'''+8''' frames | ||
Line 32: | Line 29: | ||
|damage=2.5% | |damage=2.5% | ||
|angle=361 | |angle=361 | ||
|bk=25 | |bk=25 | ||
|ks=25 | |ks=25 | ||
Line 51: | Line 47: | ||
==Timing== | ==Timing== | ||
Min Min's | Like Ryu and Ken's tapped moves, Min Min's Jab 1 has an extra frame before the animation starts to detect the input. The data below is without that extra frame. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !Hitboxes | ||
|5 | |4-5 | ||
|- | |- | ||
! | !Earliest continuable | ||
| | |9 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |24 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |37 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3|e=LagContinuableS}}{{FrameStrip|t=Lag|c=15|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=14}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | ||
{{MvSubNavMinMin|g=SSBU}} | {{MvSubNavMinMin|g=SSBU}} | ||
[[Category:Min Min (SSBU)]] | [[Category:Min Min (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |