Editing Mii Gunner (SSBU)/Forward aerial

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==Update History==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
*{{buff|Forward air autocancels earlier (frame 49 → 44).}}
*{{buff|Forward air autocancels earlier (frame 49 → 43).}}
 
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
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|type=Energy
|type=Energy
|effect=Normal
|effect=Normal
|sfx=Mii Gunner Blast
|sfx=Mii Gunner forward aerial
|slvl=L
|slvl=L
|clang=f
|clang=f
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|type=Energy
|type=Energy
|effect=Normal
|effect=Normal
|sfx=Mii Gunner Blast
|sfx=Mii Gunner forward aerial
|slvl=S
|slvl=S
|clang=f
|clang=f
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|damage=6.0%
|damage=6.0%
|angle=52
|angle=52
|af=1
|af=3
|bk=60
|bk=60
|ks=62
|ks=62
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|type=Energy
|type=Energy
|effect=Normal
|effect=Normal
|sfx=Mii Gunner Blast
|sfx=Mii Gunner forward aerial
|slvl=S
|slvl=S
|clang=f
|clang=f
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==Timing==
==Timing==
===Attack===
===Attack===
The move adds backward speed of 1 (in units per frame) to the Mii Gunner on frame 12.
{|class="wikitable"
{|class="wikitable"
!Early hit
!Early hit
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|-
|-
!Animation length
!Animation length
|30
|46
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c=18}}
{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c=34}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y|prop=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y|prop=y}}
==Laser parameters==
{|class="wikitable"
!X/Y offsets
|[5, 0]
|-
!Lifetime
|9 frames
|-
!Initial speed
|3.5
|-
!Friction
|0.2
|-
!Can pierce opponents?
|No
|}


{{MvSubNavMiiGunner|g=SSBU}}
{{MvSubNavMiiGunner|g=SSBU}}
[[Category:Mii Gunner (SSBU)]]
[[Category:Mii Gunner (SSBU)]]
[[Category:Forward aerials (SSBU)]]
[[Category:Forward aerials (SSBU)]]

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