Editing Mii Brawler (SSBU)/Neutral attack/Hit 2

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:MiiBrawlerJab2SSBU.gif|thumb|250px|Hitbox visualization showing Mii Brawler's second jab.]]
[[File:MiiBrawlerJab2SSBU.gif|thumb|500px|Hitbox visualization showing Mii Brawler's second jab.]]
{{competitive expertise}}
==Overview==
==Overview==
Mii Brawler jabs again, this time with their opposite hand. Like the first hit of jab, this move can also be used to jab lock, but is a weaker option as it has 3 more frames of endlag than jab 1. This extra endlag prevents certain punish options, such as forward smash.
==Update History==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
*{{buff|Neutral attack 2 connects into neutral infinite more reliably.}}
*{{buff|Neutral attack 2 connects into neutral infinite more reliably.}}
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
Line 13: Line 12:
|damage=1.0%
|damage=1.0%
|angle=361
|angle=361
|af=3
|bk=25
|bk=25
|ks=25
|ks=25
Line 19: Line 17:
|r=3.0
|r=3.0
|bn=top
|bn=top
|xpos=0.0
|ypos=7.5
|ypos=7.5
|zpos=7.0
|zpos=7.0
|ff=1.2
|ff=1.2
|type=Hand
|type=Hand
|effect=Normal
|sfx=Punch
|sfx=Punch
|slvl=S
|slvl=S
Line 30: Line 30:
|damage=1.0%
|damage=1.0%
|angle=180
|angle=180
|af=3
|hitbits=Fighter only
|bk=25
|bk=25
|ks=20
|ks=20
Line 37: Line 35:
|r=3.5
|r=3.5
|bn=top
|bn=top
|xpos=0.0
|ypos=7.5
|ypos=7.5
|zpos=11.0
|zpos=11.0
|ff=1.2
|ff=1.2
|type=Hand
|type=Hand
|effect=Normal
|sfx=Punch
|sfx=Punch
|slvl=S
|slvl=S
Line 48: Line 48:
|damage=1.0%
|damage=1.0%
|angle=361
|angle=361
|af=3
|bk=25
|bk=25
|ks=20
|ks=20
Line 54: Line 53:
|r=3.5
|r=3.5
|bn=top
|bn=top
|xpos=0.0
|ypos=7.5
|ypos=7.5
|zpos=11.0
|zpos=11.0
|ff=1.2
|ff=1.2
|type=Hand
|type=Hand
|effect=Normal
|sfx=Punch
|sfx=Punch
|slvl=S
|slvl=S
}}
}}
|}
|}
==Timing==
==Timing==
Upon reaching the continuability window, the move transitions into the rapid jab if the button has been pressed and released at least 3 times since the neutral attack's first hit.
{|class="wikitable"
{|class="wikitable"
!colspan=2|Hitboxes
!Hitboxes
|2-3
|2-3
|-
|-
!rowspan=2|Continuability!!Pressed repeatedly
!Earliest continuable
|5-18
|6
|-
!Held on hit
|7
|-
|-
!colspan=2|Interruptible
!Interruptible
|19
|19
|-
|-
!colspan=2|Animation length
!Animation length
|31
|31
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=2|s=LagContinuableE|e=LagContinuableS}}{{FrameStrip|t=Lag|c=12|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=13}}
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2|e=LagContinuableS}}{{FrameStrip|t=Lag|c=13|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=13}}
|-
{{FrameStrip|t=Blank|c=4}}{{FrameStrip|t=Continuable|c=14}}{{FrameStrip|t=Blank|c=13}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}}


{{MvSubNavMiiBrawler|g=SSBU}}
{{MvSubNavMiiBrawler|g=SSBU}}
[[Category:Mii Brawler (SSBU)]]
[[Category:Mii Brawler (SSBU)]]
[[Category:Neutral attacks (SSBU)]]
[[Category:Neutral attacks (SSBU)]]

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