Editing Mii Brawler (SSB4)/Up tilt
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Latest revision | Your text | ||
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
{{SSB4|Mii Brawler}}'s [[up tilt]] in ''[[Super Smash Bros. 4]]'' is an uppercut. It can chain into itself until about 30%. | {{SSB4|Mii Brawler}}'s [[up tilt]] in ''[[Super Smash Bros. 4]]'' is an uppercut. It can chain into itself until about 30%. | ||
==Hitboxes== | ==Hitboxes== | ||
Aside from positioning, the hitboxes have the same properties. | |||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
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|ks=130 | |ks=130 | ||
|fkv=0 | |fkv=0 | ||
|r=4 | |r=4 | ||
|bn=16 | |bn=16 | ||
|xpos=0 | |||
|ypos=0 | |||
|zpos=0 | |||
|trip=0 | |||
|type=Hand | |type=Hand | ||
|u17=t | |||
|effect=Normal | |effect=Normal | ||
|ff=1.0 | |ff=1.0 | ||
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|r=5.2 | |r=5.2 | ||
|bn=16 | |bn=16 | ||
|xpos=4 | |xpos=4 | ||
|ypos=0 | |||
|zpos=0 | |||
|trip=0 | |||
|type=Hand | |type=Hand | ||
|u17=t | |||
|effect=Normal | |effect=Normal | ||
|ff=1.0 | |ff=1.0 | ||
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|} | |} | ||
== | ==Frame data== | ||
{{Technical data}} | |||
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
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|- | |- | ||
!Animation length | !Animation length | ||
| | |? | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=8}}{{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=8}}{{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Interruptible|c=1}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
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{{MvSubNavMiiBrawler|g=SSB4}} | {{MvSubNavMiiBrawler|g=SSB4}} | ||