Editing Mewtwo (SSBU)/Up smash

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
Mewtwo thrusts his hand into the air to create a swirling galaxy-shaped cyclone. This move possesses respectable KO power, KOing most middleweights around 90%. It also starts up fast for it's power, with the initial scoop hitbox coming out on frame 9, and the main hitboxes starting at frame 10.
Up smash is fair game as an anti-air, with aforementioned respectable KO power upon connection, and possessing a disjointed hitbox thanks to the cyclone. It can also be used underneath platforms, which Mewtwo can sometimes force opponents onto.
However, the move has sizable ending lag, making it very punishable if whiffed. Additionally, die to the scoop hitbox only lasting for a single frame and [[Jostle|jostling]], the scoop hitbox can be unreliable to connect with. Additionally, the move can sometimes have trouble hitting correctly on platforms.
Overall, up smash is a high-risk, high reward move that can potentially result in great reward if it connects, but it's flaws make it very unsafe if it whiffs.
==Update History==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}'''
Line 38: Line 30:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableRowNote|Early hit 1 uses a [[position vector]] with offsets [0, 24] for 7 frames.|50}}
{{HitboxTableTitle|Hits 1 (late), 2, 3|50}}
{{HitboxTableTitle|Hits 1 (late), 2, 3|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 99: Line 90:
|slvl=S
|slvl=S
|rebound=f
|rebound=f
|g=f
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 207: Line 197:
{|class="wikitable"
{|class="wikitable"
!Charges between
!Charges between
|2-3
|3-4
|-
|-
!Hit 1 (early, late)
!Hit 1
|9, 10-11
|9, 10-11
|-
|-
!Hits 2-3
!Hits 2, 3
|14-15, 18-19
|14-15, 18-19
|-
|-
Line 226: Line 216:


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=2|e=LagChargeS}}{{FrameStrip|t=Lag|c=6|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=43}}{{FrameStrip|t=Interruptible|c=15}}
{{FrameStrip|t=Lag|c=3|e=LagChargeS}}{{FrameStrip|t=Lag|c=5|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=43}}{{FrameStrip|t=Interruptible|c=15}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y|interruptible=y}}
{{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y|interruptible=y}}

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: