Editing Metagame

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 22: Line 22:
===''[[Super Smash Bros. Melee]]''===
===''[[Super Smash Bros. Melee]]''===
*{{SSBM|Marth}} was initially seen as relying too heavily on C-stick spamming and roll dodging, traits that led to a negative low-level image of him despite a high tier placing. {{Sm|Ken}}, however, is often credited with single-handedly bringing him to a top tier level of the tier list, particularly with the introduction of tactics such as [[dash dancing]] and utilizing [[wavedash]]ing, as well as a greater focus on aerial combat in matches (including innovating the infamous [[Ken combo]]).
*{{SSBM|Marth}} was initially seen as relying too heavily on C-stick spamming and roll dodging, traits that led to a negative low-level image of him despite a high tier placing. {{Sm|Ken}}, however, is often credited with single-handedly bringing him to a top tier level of the tier list, particularly with the introduction of tactics such as [[dash dancing]] and utilizing [[wavedash]]ing, as well as a greater focus on aerial combat in matches (including innovating the infamous [[Ken combo]]).
*{{SSBM|Captain Falcon}} was initially a middle tier character, being ranked 15th on the first tier list tied with {{SSBM|Young Link}}. With the discovery and innovation of Falcon's potent aerial and combo potential, as well as how deadly and effective his [[knee smash]] was as a combo finisher, Falcon jumped up the tier list to high tier, where he has since perpetually hovered around the top-high tiers and is 6th on the current tier list.
*{{SSBM|Captain Falcon}} was initially a middle tier character, being ranked 15th on the first tier list tied with {{SSBM|Young Link}}. With the discovery and innovation of Falcon's potent aerial and combo potential, as well as how deadly and effective his [[knee smash]] was as a combo finisher, Falcon jumped up the tier list to high tier, where he has since perpetually hovered around 8th place in top-high tiers.
*{{SSBM|Jigglypuff}} was initially a lower middle tier character, being ranked 17th on the first tier list tied with {{SSBM|Ness}}, who then jumped up to middle tier, and hovered around the 8th-11th spot in middle/high tier from the 2nd tier list to the 8th. With the advent of {{Sm|Mango}}, who has shown how dominant Jigglypuff was in the air, and how powerful its pressure game and combo abilities were, saw Jigglypuff jump to high tier at 6th tied with Captain Falcon. Then with the continued dominance of ''Melee'' tournaments with Jigglypuff from Mango and the rise of another nationally dominant Jigglypuff player in {{Sm|Hungrybox}}, Jigglypuff jumped up to top tier in the 10th tier list, being ranked 3rd under {{SSBM|Fox}} and {{SSBM|Falco}}. Currently, Jigglypuff is ranked 3rd in the tier list.
*{{SSBM|Jigglypuff}} was initially a lower middle tier character, being ranked 17th on the first tier list tied with {{SSBM|Ness}}, who then jumped up to middle tier, and hovered around the 8th-11th spot in middle/high tier from the 2nd tier list to the 8th. With the advent of {{Sm|Mango}}, who has shown how dominant Jigglypuff was in the air, and how powerful its pressure game and combo abilities were, saw Jigglypuff jump to high tier at 6th tied with Captain Falcon. Then with the continued dominance of ''Melee'' tournaments with Jigglypuff from Mango and the rise of another nationally dominant Jigglypuff player in {{Sm|Hungrybox}}, Jigglypuff jumped up to top tier in the 10th tier list, being ranked 3rd under {{SSBM|Fox}} and {{SSBM|Falco}}. Currently, Jigglypuff is ranked 3rd in the tier list.
*{{SSBM|Mario}} was initially a high tier character, being ranked as high as 5th in the first tier list, which can be attributed to his relatively low learning curve and simple yet effective combos. As the metagame advanced, the discovered abilities of other characters surpassed the rather standard abilities of Mario, and Mario's rather low KO power became more problematic. This led to Mario gradually dropping with each tier list, reaching a low of 15th in the low-mid tier in the most recent tier list, and his [[clone]] {{SSBM|Dr. Mario}} being recognized as the superior character (who, on the most recent tier list, is two spots higher than Mario) primarily in part due to his much superior KO power.
*{{SSBM|Mario}} was initially a high tier character, being ranked as high as 5th in the first tier list, which can be attributed to his relatively low learning curve and simple yet effective combos. As the metagame advanced, the discovered abilities of other characters surpassed the rather standard abilities of Mario, and Mario's rather low KO power became more problematic. This led to Mario gradually dropping with each tier list, reaching a low of 15th in the low-mid tier in the most recent tier list, and his [[clone]] {{SSBM|Dr. Mario}} being recognized as the superior character (who, on the most recent tier list, is four spots higher than Mario at the top of middle tier) primarily in part due to his much superior KO power.
*For the first five years of ''Melee's'' existence, {{SSBM|Sheik}} was considered well and beyond the best character (with her [[chain throw]] being especially powerful in the early metagame), and at some points, she was considered so good that players contemplated banning her. With the incredible potential of {{SSBM|Fox}} and {{SSBM|Falco}} being recognized, as well as the aforementioned surges of Marth and Jigglypuff, Sheik was later dethroned as the best character in ''Melee''. Despite her fall, she's still seen as one of the best characters and is currently ranked 5th in the top tier in the most recent tier list.
*For the first five years of ''Melee's'' existence, {{SSBM|Sheik}} was considered well and beyond the best character (with her [[chain throw]] being especially powerful in the early metagame), and at some points, she was considered so good that players contemplated banning her. With the incredible potential of {{SSBM|Fox}} and {{SSBM|Falco}} being recognized, as well as the aforementioned surges of Marth and Jigglypuff, Sheik was later dethroned as the best character in ''Melee''. Despite her fall, she's still seen as one of the best characters and is currently ranked 4th in the top tier in the most recent tier list.
*{{SSBM|Pikachu}}'s all time low on the tier list was 18th on the eighth tier list, barely close to the bottom tier. However, {{Sm|Axe}}'s dominance made opinions change more positively about Pikachu, as it has shown its effective KOing moves, edge-guarding game, and pressuring were powerful, even against some high tiers. Pikachu eventually rose in the tier list, now ranked 9th in the current tier list.
*{{SSBM|Pikachu}}'s all time low on the tier list was 18th on the eighth tier list, barely close to the bottom tier. However, {{Sm|Axe}}'s dominance made opinions change more positively about Pikachu, as it has shown its effective KOing moves, edge-guarding game, and pressuring were powerful, even against some high tiers. Pikachu eventually rose in the tier list, now ranked ninth in the current tier list.
*The {{SSBM|Ice Climbers}} were initially considered mid-to-low-tier characters due to their sub-par aerial game and the crippling weaknesses acquired when playing [[Sopo]]. However, thanks to the contributions of {{Sm|ChuDat}} and {{Sm|Wobbles}}, as well as the discovery of [[desynching]] and [[wobbling]], the Ice Climbers now sit around 8th place on more recent tier lists.
*The {{SSBM|Ice Climbers}} were initially considered mid-to-low-tier characters due to their sub-par aerial game and the crippling weaknesses acquired when playing [[Sopo]]. However, thanks to the contributions of {{Sm|ChuDat}} and {{Sm|Wobbles}}, as well as the discovery of [[desynching]] and [[wobbling]], the Ice Climbers now sit around eighth place on more recent tier lists.
*For a while, {{SSBM|Yoshi}} was considered a low-tier character at best due to his mediocre movement, limited OoS options, and abysmal recovery. Now, thanks to the contributions and results of {{Sm|aMSa}}, Yoshi sits in the high-tier at 10th place for his double-jump super armor, [[parry]], great aerial and combo game, and potentially potent projectile in his [[Egg Throw]].
*For a while, {{SSBM|Yoshi}} was considered a low-tier character at best due to his mediocre movement, limited OoS options, and abysmal recovery. Now, thanks to the contributions and results of {{Sm|aMSa}}, Yoshi sits in the mid-tier at the twelfth place for his double-jump super armor, [[parry]], great aerial and combo game, and potentially potent projectile in his [[Egg Throw]].


===''[[Super Smash Bros. Brawl]]''===
===''[[Super Smash Bros. Brawl]]''===

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: