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'''Mario Bros.''' ({{ja|マリオブラザーズ| | '''Mario Bros.''' ({{ja|マリオブラザーズ|Marioburazāzu}}, ''Mario Bros.'') is a stage that appears in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]'', and is based on the [[mariowiki:Mario Bros. (game)|arcade game of the same name]]. The versus mode level in ''{{s|mariowiki|Super Mario Bros. 3}}'' (and its SNES/[[Wii]] counterpart ''{{s|mariowiki|Super Mario All-Stars}}'') and in ''{{s|mariowiki|New Super Mario Bros. Wii}}'' for the Nintendo Entertainment System (NES) and Wii, respectively, were also designed after this game. | ||
Due to the fact that this stage has narrow KO zones and no lower [[blast zone]], it is difficult to score a normal KO. [[Masahiro Sakurai]] himself said, ''"Speaking frankly, this stage throws all the basic rules of Smash out the window!"'' The best way to KO someone is to hit a [[Shellcreeper]] or a [[Sidestepper]] from below (through the floor) or attack one, pick it up, and throw it at someone before the player can get a KO. In ''Ultimate'', it is one of the only two stages in the game (with the other being [[Balloon Fight]]) that allow players to walk off one side of the screen and warp around to the other side instead of [[self-destruct]]ing if there is no knockback or hitstun inflicted on a player. | Due to the fact that this stage has narrow KO zones and no lower [[blast zone]], it is difficult to score a normal KO. [[Masahiro Sakurai]] himself said, ''"Speaking frankly, this stage throws all the basic rules of Smash out the window!"'' The best way to KO someone is to hit a [[Shellcreeper]] or a [[Sidestepper]] from below (through the floor) or attack one, pick it up, and throw it at someone before the player can get a KO. In ''Ultimate'', it is one of the only two stages in the game (with the other being [[Balloon Fight]]) that allow players to walk off one side of the screen and warp around to the other side instead of [[self-destruct]]ing if there is no knockback or hitstun inflicted on a player. |