Editing Mario (SSBU)/Side special

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While the move's reflector normally comes out on frame 9, it has a preemptive projectile detector starting on frame 6. If a projectile comes in contact with this detector, the move skips to frame 9 on the next frame, effectively cutting up to two frames of startup.
While the move's reflector normally comes out on frame 9, it has a preemptive projectile detector starting on frame 6. If a projectile comes in contact with this detector, the move skips to frame 9 on the next frame, effectively cutting up to two frames of startup.


In the air, the move can grab ledges from the front starting on frame 2, and from behind starting on frame 16.
In the air, the move can grab ledges immediately from the front, or starting on frame 15 from behind.


{|class="wikitable"
{|class="wikitable"
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|2.5
|2.5
|-
|-
!Air friction
!Horizontal air friction
|0.0025
|0.0025
|-
|-
!Vertical speed added
!Vertical speed on first use
|0.3
|0.3
|-
|-
!Gravity
!Gravity on first use
|0.031
|0.031
|-
|-

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