Editing Mario (SSBU)/Side special
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Latest revision | Your text | ||
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While the move's reflector normally comes out on frame 9, it has a preemptive projectile detector starting on frame 6. If a projectile comes in contact with this detector, the move skips to frame 9 on the next frame, effectively cutting up to two frames of startup. | While the move's reflector normally comes out on frame 9, it has a preemptive projectile detector starting on frame 6. If a projectile comes in contact with this detector, the move skips to frame 9 on the next frame, effectively cutting up to two frames of startup. | ||
In the air, the move can grab ledges from the front starting on frame | In the air, the move can grab ledges immediately from the front, or starting on frame 15 from behind. | ||
{|class="wikitable" | {|class="wikitable" | ||
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|2.5 | |2.5 | ||
|- | |- | ||
! | !Horizontal air friction | ||
|0.0025 | |0.0025 | ||
|- | |- | ||
!Vertical speed | !Vertical speed on first use | ||
|0.3 | |0.3 | ||
|- | |- | ||
!Gravity | !Gravity on first use | ||
|0.031 | |0.031 | ||
|- | |- |