Editing Mario (SSBB)/Neutral attack/Hit 2

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
:''For an overview of the overall natural combo, see [[Mario (SSBB)/Neutral attack|here]].''
:''For an overview of the overall natural combo, see [[Mario (SSBB)/Neutral attack|here]].''
[[File:MarioSSBBNeutral(hit2).png|thumb|Hitbox visualisation showing Mario's second jab.]]
==Overview==
{{competitive expertise}}
==Hitboxes==
==Hitboxes==
[[Image:MarioSSBBNeutral(hit2).png|thumb|Hitbox of the move.]]
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Mario
|id=0
|id=0
|damage=2%
|damage=2%
Line 18: Line 15:
|bn=46
|bn=46
|xpos=-84000
|xpos=-84000
|rawflags=00111001000000110000001000000000
|type=Hand
|effect=Normal
|slvl=S
|sfx=Punch
|rebound=y
|rawflags=39030200
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Mario
|id=1
|id=1
|damage=2%
|damage=2%
Line 29: Line 32:
|r=168000
|r=168000
|bn=22
|bn=22
|rawflags=00111001000000110000001000000000
|type=Hand
|effect=Normal
|slvl=S
|sfx=Punch
|rebound=y
|rawflags=39030200
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Mario
|id=2
|id=2
|damage=2%
|damage=2%
Line 41: Line 50:
|bn=47
|bn=47
|xpos=-252000
|xpos=-252000
|rawflags=00111001000000110000001000000000
|type=Hand
|effect=Normal
|slvl=S
|sfx=Punch
|rebound=y
|rawflags=39030200
}}
}}
|}
===Post hit data===
{|class="wikitable"
|-
!Hitbox||{{rollover|Base knockback|Knockback velocity on Mario at 0%|y}}||{{rollover|Knockback scaling|How much knockback velocity increases per percent on Mario|y}}||{{rollover|KO percent with poor DI|The percent the hitbox reaches 5750 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd down|y}}||{{rollover|KO percent with no DI|The percent the hitbox reaches 6200 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when not DI'd|y}}||{{rollover|KO percent with good DI|The percent the hitbox reaches 6825 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd away|y}}
|-
|Fist||1035||0||NA||NA||NA
|-
|Arm||967||0||NA||NA||NA
|-
|Body||1194||0||NA||NA||NA
|}
|}


Line 51: Line 77:
|2-3
|2-3
|-
|-
!Earliest continuable
!Continuation window
|7
|6-24
|-
!Auto-jab
|10
|-
|-
!Animation length
!Animation length
Line 62: Line 91:


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3|e=LagContinuableS}}{{FrameStrip|t=Lag|c=11|s=LagContinuableE}}
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=6|e=LagLoopS}}{{FrameStrip|t=Lag|c=8|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=1}}{{FrameStrip|t=Blank|c=6}}
|-
{{FrameStrip|t=Blank|c=5}}{{FrameStrip|t=Continuable|c=19}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|continuable=y}}
{{FrameIconLegend|lag=y|hitbox=y|loop=y|continuable=y|interruptible=y}}


{{MvSubNavMario|g=SSBB}}
{{MvSubNavMario|g=SSBB}}

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