Editing Mario (SSBB)/Neutral attack/Hit 2

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
:''For an overview of the overall natural combo, see [[Mario (SSBB)/Neutral attack|here]].''
==Overview==
[[File:MarioSSBBNeutral(hit2).png|thumb|Hitbox visualisation showing Mario's second jab.]]
The second jab deals 1% less damage than the [[Mario (SSBB)/Neutral attack 1|first jab]], with negligibly more [[fixed knockback]]. It follows into the third hit of Mario's jab seamlessly, and can [[jab cancel]] into a tilt or down smash moderately well. It cannot [[jab lock]] however like the first jab can, and thus one jab locking with the first jab will have to be careful to not use the second jab.


==Overview==
===Post hit data===
{{competitive expertise}}
{|class="wikitable"
|-
!Hitbox||{{rollover|Base knockback|Knockback velocity on Mario at 0%|y}}||{{rollover|Knockback scaling|How much knockback velocity increases per percent on Mario|y}}||{{rollover|KO percent with poor DI|The percent the hitbox reaches 5750 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd down|y}}||{{rollover|KO percent with no DI|The percent the hitbox reaches 6200 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when not DI'd|y}}||{{rollover|KO percent with good DI|The percent the hitbox reaches 6825 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd away|y}}
|-
|Fist||1035||0||NA||NA||NA
|-
|Arm||967||0||NA||NA||NA
|-
|Body||1194||0||NA||NA||NA
|}


==Hitboxes==
==Hitboxes==
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|ks=100
|ks=100
|fkv=18
|fkv=18
|r=180000
|r=3.0
|bn=46
|bn=46
|xpos=-84000
|xpos=-1.4
|rawflags=00111001000000110000001000000000
|type=Hand
|effect=Normal
|slvl=S
|sfx=Punch
|rebound=y
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
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|ks=100
|ks=100
|fkv=15
|fkv=15
|r=168000
|r=2.8
|bn=22
|bn=22
|rawflags=00111001000000110000001000000000
|type=Hand
|effect=Normal
|slvl=S
|sfx=Punch
|rebound=y
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
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|ks=100
|ks=100
|fkv=25
|fkv=25
|r=240000
|r=4.0
|bn=47
|bn=47
|xpos=-252000
|xpos=-4.2
|rawflags=00111001000000110000001000000000
|type=Hand
|effect=Normal
|slvl=S
|sfx=Punch
|rebound=y
}}
}}
|}
|}
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|2-3
|2-3
|-
|-
!Earliest continuable
!Continuation window
|7
|6-24
|-
!Auto-jab
|10
|-
|-
!Animation length
!Animation length
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{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3|e=LagContinuableS}}{{FrameStrip|t=Lag|c=11|s=LagContinuableE}}
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Interruptible|c=1}}{{FrameStrip|t=Blank|c=6}}
{{FrameStripEnd}}
|-
 
{{FrameStrip|t=Blank|c=5}}{{FrameStrip|t=Continuable|c=19}}
{{FrameIconLegend|lag=y|hitbox=y|continuable=y}}
|}


{{MvSubNavMario|g=SSBB}}
{{FrameIconLegend|lag=y|hitbox=y|continuable=y|interruptible=y}}


[[Category:Neutral attacks]]
[[Category:Mario (SSBB)]]
[[Category:Mario (SSBB)]]
[[Category:Neutral attacks (SSBB)]]

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