Editing Mario (SSB)/Down aerial

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==Overview==
==Overview==
Mario does a basic drill kick, dealing 3% damage per hit, with up to 8 hits, for a total of 24% damage. It is a [[meteor smash]] with very weak [[set knockback]], though despite this, it is an appreciably useful damage racker, dealing decent damage on its own, while easily being able to combo straight into an {{mvsub|Mario|SSB|up aerial}}, which can be done extremely quickly after the down aerial. At base to very low percentages, when an {{mvsub|Mario|SSB|up tilt}} has too much [[ending lag]] to reliably chain into itself repeatedly and combo into other moves to rack up damage, down aerial→up aerial combos are almost always the quickest way to rack up damage. The move does meteor smash, though the knockback is very low, meaning its greatest use offstage is for [[gimp]]ing [[recover]]ies. However, due to the knockback being fixed, it can combo into itself repeatedly to ensure the opponent is unable to recover. The move does have high [[landing lag]] making it easily punishable even on hit. As a result, it is essential to [[Z-cancel]] down aerial when landing with it. Additionally like other drill attacks in the game, it is heavily [[SDI]]able, slightly limiting its uses, though it is still a rather good move to use.
Mario does a basic drill kick, dealing 3% damage per hit, with up to 8 hits, for a total of 24% damage. It is a [[meteor smash]] with very weak [[set knockback]], though despite this, it is an appreciably useful damage racker, dealing decent damage on its own, while easily being able to combo straight into an {{mvsub|Mario|SSB|up aerial}}, which can be done extremely quickly after the down aerial. At base to very low percentages, when an {{mvsub|Mario|SSB|up tilt}} has too much [[ending lag]] to reliably chain into itself repeatedly and combo into other moves to rack up damage, down aerial→up aerial combos are almost always the quickest way to rack up damage. The move does meteor smash, though the knockback is very low, meaning its greatest use offstage is for [[gimp]]ing [[recover]]ies. However, due to the knockback being fixed, it can combo into itself repeatedly to ensure the opponent is unable to recover. Like other drill attacks in the game, it is heavily [[SDI]]able, slightly limiting its uses, though it is still a rather good move to use.


==Hitboxes==
{{technical data}}
{{SSB64HitboxTableHeader}}
{{SSB64HitboxTableRow
|id=0
|damage=3%
|angle=-70
|bk=0
|ks=100
|fkv=30
|r=175
|bn=25
|xpos=-30
|ypos=45
|type=Foot
|effect=Normal
|clang=t
|rebound=t
|slvl=M
|sfx=Punch
}}
{{SSB64HitboxTableRow
|id=1
|damage=3%
|angle=-70
|bk=0
|ks=100
|fkv=30
|r=175
|bn=25
|xpos=50
|ypos=30
|type=Foot
|effect=Normal
|clang=t
|rebound=t
|slvl=M
|sfx=Punch
}}
|}
 
==Timing==
===Attack===
{|class="wikitable"
!Initial autocancel
|1-9
|-
!Hits
|10-11,13-14,16-17,19-20,22-23,25-26,28-29,31-32
|-
!Ending autocancel
|33-
|-
!Animation length
|38
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=6}}
|-
{{FrameStrip|t=Autocancel|c=9}}{{FrameStrip|t=Blank|c=23}}{{FrameStrip|t=Autocancel|c=6}}
{{FrameStripEnd}}
 
===[[Landing lag]]===
{|class="wikitable"
|-
!Animation length
|36
|-
!L-cancelled animation length
|4
|}
 
{{FrameStripStart}}
|Normal {{FrameStrip|t=Lag|c=36}}
|-
|L-cancelled {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Blank|c=32}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}}


==Related moves==
==Related moves==
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[[Category:Normal attacks (SSB)]]
[[Category:Normal attacks (SSB)]]
[[Category:Down aerials (SSB)]]
[[Category:Down aerials (SSB)]]
[[Category:Drills (SSB)]]
[[Category:Meteor smashes (SSB)]]
[[Category:Meteor smashes (SSB)]]
[[Category:Aerial attacks (SSB)]]
[[Category:Aerial attacks (SSB)]]

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