Editing List of updates (SSBU)

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***Fixed an issue where the player could not use the stick to jump while falling after creating an anvil using {{SSBU|Steve}}'s down air attack.
***Fixed an issue where the player could not use the stick to jump while falling after creating an anvil using {{SSBU|Steve}}'s down air attack.
***Fixed an issue where the [[Wild Gunman|gunman]] from {{SSBU|Duck Hunt}}'s down special and the [[Phantom Slash|phantom]] from {{SSBU|Zelda}}'s down special were not behaving as intended.
***Fixed an issue where the [[Wild Gunman|gunman]] from {{SSBU|Duck Hunt}}'s down special and the [[Phantom Slash|phantom]] from {{SSBU|Zelda}}'s down special were not behaving as intended.
***Fixed an issue where the initial velocity of {{SSBU|Samus}}'s and {{SSBU|Dark Samus}}'s [[Screw Attack (move)|up special]] when used on the ground was not behaving as intended. This allows them to once again reach the top platform on [[Yoshi's Story]].
***Fixed an issu where the initial velocity of {{SSBU|Samus}}'s and {{SSBU|Dark Samus}}'s [[Screw Attack (move)|up special]] when used on the ground was not behaving as intended. This allows them to once again reach the top platform on [[Yoshi's Story]].
***Fixed an issue where fighters would sometimes warp on the [[Venom]] stage.
***Fixed an issue where fighters would sometimes warp on the [[Venom]] setage.
***Fixed an issue where sometimes fighters would pass through landscapes when they were launched on some stages.
***Fixed an issue where sometimes fighters would pass through landscapes when they were launched on some stages.
***Fixed an issue where sometimes the player would be forced to end a battle on a stage created in [[Stage Builder]].
***Fixed an issue where sometimes the player would be forced to end a battle on a stage created in [[Stage Builder]].

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