Editing List of updates (SSBU)/5.0.0 changelog

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==Universal==
==Universal==
{{UpdateList (SSBU)/5.0.0}}
*{{change|Using directional air dodges and continuously holding the shield/grab button no longer automatically buffers a roll or spotdodge on landing.}}
 
==Items==
==Items==
{{UpdateList (SSBU)/5.0.0|char=Items}}
*{{buff|The [[Smash Ball]] travels more slowly, and is easier to hit overall.}}
 
=={{SSBU|Yoshi}}==
=={{SSBU|Yoshi}}==
{{UpdateList (SSBU)/5.0.0|char=Yoshi}}
*{{buff|Yoshi can now buffer a grab after rolling or spotdodging.}}
 
=={{SSBU|Peach}}==
=={{SSBU|Peach}}==
{{UpdateList (SSBU)/5.0.0|char=Peach}}
*{{buff|[[Peach Parasol]]'s linking hits connect more reliably.}}
 
=={{SSBU|Daisy}}==
=={{SSBU|Daisy}}==
{{UpdateList (SSBU)/5.0.0|char=Daisy}}
*{{buff|[[Daisy Parasol]]'s linking hits connect more reliably.}}
 
=={{SSBU|Ice Climbers}}==
=={{SSBU|Ice Climbers}}==
{{UpdateList (SSBU)/5.0.0|char=Ice Climbers}}
*{{bugfix|The partner can now ledge-trump opponents, fixing an issue introduced in 4.0.0.}}
 
=={{SSBU|Villager}}==
=={{SSBU|Villager}}==
{{UpdateList (SSBU)/5.0.0|char=Villager}}
*{{buff|Up smash's first hit has more set knockback (80 → 120), allowing it to launch buried opponents out of the ground into the following hits.}}
 
=={{SSBU|Rosalina & Luma}}==
=={{SSBU|Rosalina & Luma}}==
{{UpdateList (SSBU)/5.0.0|char=Rosalina & Luma}}
*{{buff|Luma is no longer uncontrollable after Rosalina is affected by {{SSBU|Hero}}'s Snooze.}}
 
=={{SSBU|Mii Brawler}}==
=={{SSBU|Mii Brawler}}==
{{UpdateList (SSBU)/5.0.0|char=Mii Brawler}}
*{{nerf|[[Counter Throw]] can no longer grab opponents who are invincible/intangible (excluding {{SSBU|Banjo & Kazooie}}'s [[Wonderwing]]).}}
 
=={{SSBU|Joker}}==
=={{SSBU|Joker}}==
{{UpdateList (SSBU)/5.0.0|char=Joker}}
*{{buff|The ending lag after bouncing when prone has been decreased to be in line with the rest of the roster.}}
*{{change|Discovered glitch that resulted [[Pokémon Change]] in team battle to drastically increase the [[Rebellion Gauge]] when {{SSBU|Pokémon Trainer}}'s Pokémon's damage at high percentage.}}
 
=={{SSBU|Hero}}==
=={{SSBU|Hero}}==
{{UpdateList (SSBU)/5.0.0|char=Hero}}
*{{buff|The ending lag after bouncing when prone has been decreased to be in line with the rest of the roster.}}
 
*{{nerf|The final hit of [[Kafrizz]] is no longer unblockable, and can now be reflected or absorbed.}}
{{SSBU Updates}}
*{{buff|[[Magic Burst]]'s looping hits deal more hitstun (0 → +2), preventing opponents from escaping them by using moves with intangibility at the start.}}
 
*{{bugfix|Using [[Zoom]] while under the effect of a [[Super Mushroom]] no longer expire until the end of the move, preventing Hero from getting stuck in the animation.}}
[[Category:Lists]]
*{{bugfix|Fixed multiple issues with the initial hit of [[Gigaslash]] not granting opponents intangibility; it is no longer possible to perform the following glitches:}}
[[Category:Free downloadable content]]
**{{bugfix|Fixed an issue that resulted opponents to take damage by a nearby hazardous material (lava).}}
**{{bugfix|Fixed an issue that resulted opponents to lose 2 stocks if KOed at high percents thus creating a phantom stock.}}
**{{bugfix|Fixed an issue that resulted opponents to grapically stuck remain in the [[Final Smash]] aura.}}

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