Editing List of tips (SSB4-3DS)
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*'''[[Boom Stomper]]''' – Don't expect your attacks to do a lot to a Boom Stomper's rock-solid body. Aim for its weak point: the leaf on its head. | *'''[[Boom Stomper]]''' – Don't expect your attacks to do a lot to a Boom Stomper's rock-solid body. Aim for its weak point: the leaf on its head. | ||
*'''[[Bronto Burt]]''' – Bronto Burts fly around and try to hit you with their spin attack. The attack doesn't do much damage but has high launching power. | *'''[[Bronto Burt]]''' – Bronto Burts fly around and try to hit you with their spin attack. The attack doesn't do much damage but has high launching power. | ||
*'''[[Bubble]]''' – | *'''[[Bubble]]''' – Red Bubbles are weak to water and electricity, blue ones to fire. Attack accordingly to extinguish their colored flame and weaken them. | ||
*'''Bubble''' – These flying skulls with wings come in two varieties. Red flames indicate a fire element, while blue flames indicate ice. | *'''Bubble''' – These flying skulls with wings come in two varieties. Red flames indicate a fire element, while blue flames indicate ice. | ||
*'''[[Bulborb]]''' – Bulborbs will use a slam attack if there's a fighter behind them. It can hurt a lot, but it also leaves the Bulborb open to counterattacks. | *'''[[Bulborb]]''' – Bulborbs will use a slam attack if there's a fighter behind them. It can hurt a lot, but it also leaves the Bulborb open to counterattacks. | ||
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*'''[[Darknut]]''' – Breaking a Darknut's armor changes its attack pattern and raises its speed, but your attacks will now make it flinch. | *'''[[Darknut]]''' – Breaking a Darknut's armor changes its attack pattern and raises its speed, but your attacks will now make it flinch. | ||
*'''Darknut''' – Darknuts attack by swinging their large swords around. Their shields deflect attacks, so try to hit them from behind! | *'''Darknut''' – Darknuts attack by swinging their large swords around. Their shields deflect attacks, so try to hit them from behind! | ||
*'''[[Devil Car]]''' – If you're close by when a Devil Car has stopped moving, it'll spout exhaust fumes that | *'''[[Devil Car]]''' – If you're close by when a Devil Car has stopped moving, it'll spout exhaust fumes that paralyzeyou. It's enough to drive anyone crazy... | ||
*'''[[Devil Car]]''' – | *'''[[Devil Car]]''' – These cars are the most inconsiderate drivers, trying to ram right into you! If one hits you at high speed, it'll hurt. | ||
*'''[[Flage]]''' – This slimy green foe disappears and moves closer to you. Its shadow will give away where it is heading. | *'''[[Flage]]''' – This slimy green foe disappears and moves closer to you. Its shadow will give away where it is heading. | ||
*'''[[Flame Chomp]]''' – Don't touch the Flame Chomp's fireballs! That means both the ones it fires at you and the ones that are still attached to its tail. | *'''[[Flame Chomp]]''' – Don't touch the Flame Chomp's fireballs! That means both the ones it fires at you and the ones that are still attached to its tail. | ||
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*'''[[Iridescent Glint Beetle]]''' – The farther you launch one of these, the more gold it'll drop. It'll go back underground if it gets launched five times or if enough time passes. | *'''[[Iridescent Glint Beetle]]''' – The farther you launch one of these, the more gold it'll drop. It'll go back underground if it gets launched five times or if enough time passes. | ||
*'''Iridescent Glint Beetle''' – These golden bugs stay underground until a fighter comes near. They're bonus enemies, and often when you launch one, it'll drop some gold. | *'''Iridescent Glint Beetle''' – These golden bugs stay underground until a fighter comes near. They're bonus enemies, and often when you launch one, it'll drop some gold. | ||
*'''[[Kamek]]''' – | *'''[[Kamek]]''' – Kamek flies around and teleports, making an air battle all but inevitable. Try to ground this goof with a strong attack. | ||
*'''[[Kihunter]]''' – Kihunters won't spit acid at you if they're below you. Fighting them from above is an excellent strategy. | *'''[[Kihunter]]''' – Kihunters won't spit acid at you if they're below you. Fighting them from above is an excellent strategy. | ||
*'''Kihunter''' – These insectoid enemies spit acid at you from the air. Touching the acid will paralyze you for a short time. | *'''Kihunter''' – These insectoid enemies spit acid at you from the air. Touching the acid will paralyze you for a short time. | ||
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*'''[[Mahva]]''' – These fishlike foes with six eyes can protect other enemies with their barriers. Break down the barrier first—then you can hit the Mahva. | *'''[[Mahva]]''' – These fishlike foes with six eyes can protect other enemies with their barriers. Break down the barrier first—then you can hit the Mahva. | ||
*'''[[Megonta]]''' – Hit a Megonta's weak point—the stomach—and you can topple it over. It can't do anything until it gets back up, so you have a chance to strike. | *'''[[Megonta]]''' – Hit a Megonta's weak point—the stomach—and you can topple it over. It can't do anything until it gets back up, so you have a chance to strike. | ||
*'''Megonta''' – | *'''Megonta''' – This pill bug look-alike attacks by rolling at you. It's invincible while balled up, so strike wisely. | ||
*'''{{b|Metroid|creature}}''' – These alien creatures float around and then try to clamp down on you with their sharp fangs. Quickly struggle to break free from their grasp. | *'''{{b|Metroid|creature}}''' – These alien creatures float around and then try to clamp down on you with their sharp fangs. Quickly struggle to break free from their grasp. | ||
*'''[[Mettaur]]''' – When a Mettaur's hiding under its helmet, attacking it won't accomplish anything. However, you can still grab and throw it. | *'''[[Mettaur]]''' – When a Mettaur's hiding under its helmet, attacking it won't accomplish anything. However, you can still grab and throw it. |