Editing List of tips (SSB4-3DS)

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*'''[[3D Land]]: ? Blocks''' &ndash; {{Flag|North America}} ? Blocks give you items! Super Leaves will appear slightly more often than usual.<br>{{Flag|Europe}} The ? Blocks give you items! There's a slightly higher chance of getting a Super Leaf than anything else.
*'''[[3D Land]]: ? Blocks''' &ndash; {{Flag|North America}} ? Blocks give you items! Super Leaves will appear slightly more often than usual.<br>{{Flag|Europe}} The ? Blocks give you items! There's a slightly higher chance of getting a Super Leaf than anything else.
*'''3D Land: Blocks''' &ndash; The Brick Blocks that appear in the beginning can be easily broken by hitting them once from below.
*'''3D Land: Blocks''' &ndash; The Brick Blocks that appear in the beginning can be easily broken by hitting them once from below.
*'''3D Land: Donut Blocks''' &ndash; {{Flag|North America}} As tasty as they may sound, the Donut Blocks are not for eating. You can, however, jump on top of them for a bit before they collapse from your weight.<br>{{Flag|Europe}} Tasty as they sound, you can't eat Donut Blocks. You can stand on them, but they'll buckle before long!
*'''3D Land: Donut Blocks''' &ndash; As tasty as they may sound, the Donut Blocks are not for eating. You can, however, jump on top of them for a bit before they collapse from your weight.
*'''3D Land: Flip Panels''' &ndash; The Flip Panels at the beginning of this stage will flip, gradually creating more places for you to stand.
*'''3D Land: Flip Panels''' &ndash; The Flip Panels at the beginning of this stage will flip, gradually creating more places for you to stand.
*'''3D Land: Lifts on Rails''' &ndash; During the ocean scene, the lift will travel along rails. Look ahead to spot where lifts are going next! Find the premium fighting spot!
*'''3D Land: Lifts on Rails''' &ndash; During the ocean scene, the lift will travel along rails. Look ahead to spot where lifts are going next! Find the premium fighting spot!
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*'''3D Land: Spike Pillars''' &ndash; Spike Pillars will pop out of the ocean at random. They can break lifts and deal a lot of damage to unlucky fighters.
*'''3D Land: Spike Pillars''' &ndash; Spike Pillars will pop out of the ocean at random. They can break lifts and deal a lot of damage to unlucky fighters.
*'''[[Arena Ferox]]''' &ndash; Four types of platforms appear on this stage. Some of them can be destroyed! The statues too!
*'''[[Arena Ferox]]''' &ndash; Four types of platforms appear on this stage. Some of them can be destroyed! The statues too!
*'''[[Balloon Fight]]''' &ndash; {{Flag|North America}} Beware the [[fish]] lurking beneath those pixelated waves—they'll surface and try to get a mouthful of Smash Bros. fighter.<br>{{Flag|Europe}} The fish swimming in the water will bite at fighters who come near and try to drag them down under the waves.
*'''[[Balloon Fight]]''' &ndash; Beware the [[fish]] lurking beneath those pixelated waves—they'll surface and try to get a mouthful of Smash Bros. fighter.
*'''Balloon Fight''' &ndash; This stage loops back on itself if you run to the left or right. However, getting launched can still KO you.
*'''Balloon Fight''' &ndash; This stage loops back on itself if you run to the left or right. However, getting launched can still KO you.
*'''[[Boxing Ring]]''' &ndash; Reach those lights hanging above the ring! Damage them enough and they'll come crashing down, launching anyone caught beneath them.
*'''[[Boxing Ring]]''' &ndash; Reach those lights hanging above the ring! Damage them enough and they'll come crashing down, launching anyone caught beneath them.
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*'''Find Mii''' &ndash; The Dark Emperor uses random magic during the battle. What effect his magic will have is displayed on the bottom screen.
*'''Find Mii''' &ndash; The Dark Emperor uses random magic during the battle. What effect his magic will have is displayed on the bottom screen.
*'''Find Mii''' &ndash; The faster you can rescue the Mii trapped in the cage, the faster the Dark Emperor will leave the battle.
*'''Find Mii''' &ndash; The faster you can rescue the Mii trapped in the cage, the faster the Dark Emperor will leave the battle.
*'''[[Flat Zone 2]]: Chef''' &ndash; {{Flag|North America}} You can launch the Chef off the stage by continuously hitting him. Once the Chef is gone, the stage will change to a new scene.<br>{{Flag|Europe}} Keep attacking the Chef to launch him off the stage and switch to the next game.
*'''[[Flat Zone 2]]: Chef''' &ndash; You can launch the Chef off the stage by continuously hitting him. Once the Chef is gone, the stage will change to a new scene.
*'''Flat Zone 2: Fire''' &ndash; If you leave items on the ground, a diver might appear and take them away.
*'''Flat Zone 2: Fire''' &ndash; If you leave items on the ground, a diver might appear and take them away.
*'''[[Gerudo Valley]]''' &ndash; Sometimes the wooden bridge will break if you stand on it or attack it. It's a flimsy bridge and will break over time, too.
*'''[[Gerudo Valley]]''' &ndash; Sometimes the wooden bridge will break if you stand on it or attack it. It's a flimsy bridge and will break over time, too.
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*'''Midgar: Bahamut ZERO''' &ndash; From high above the heavens, Bahamut ZERO blasts the stage with a devastatingly powerful beam, obliterating careless fighters.
*'''Midgar: Bahamut ZERO''' &ndash; From high above the heavens, Bahamut ZERO blasts the stage with a devastatingly powerful beam, obliterating careless fighters.
*'''Midgar: Ifrit''' &ndash; Ifrit blazes through the sky and unleashes an inferno forceful enough to shift the entire stage. Stand on the hot spots and you'll feel the burn!
*'''Midgar: Ifrit''' &ndash; Ifrit blazes through the sky and unleashes an inferno forceful enough to shift the entire stage. Stand on the hot spots and you'll feel the burn!
*'''Midgar: Leviathan''' &ndash; {{Flag|North America}} If you fall in the water and crash into the right of the stage, you can get to safety. But if your damage is over 100%, [[Danger Zone|you're done for]]!<br>{{Flag|Europe}} If you fall in the water and crash into the right of the stage, you can get to safety. But if your damage is over 100% then you're done for!
*'''Midgar: Leviathan''' &ndash; If you fall in the water and crash into the right of the stage, you can get to safety. But if your damage is over 100%, [[Danger Zone|you're done for]]!
*'''Midgar: Leviathan''' &ndash; Leviathan rises from the ocean depths, sending a tidal wave crashing down around the stage. Steer clear of the deluge or it will sweep you away!
*'''Midgar: Leviathan''' &ndash; Leviathan rises from the ocean depths, sending a tidal wave crashing down around the stage. Steer clear of the deluge or it will sweep you away!
*'''Midgar: Odin''' &ndash; {{Flag|North America}} Odin rides in atop his steed Sleipnir and, with a single slice, cleanly cleaves the stage in two. Be sure not to get slashed—this cut runs deep!<br>{{Flag|Europe}} Odin rides in atop his steed Sleipnir and, with a single slice, cleanly cleaves the stage in two. Be sure not to get slashed - this cut runs deep!
*'''Midgar: Odin''' &ndash; Odin rides in atop his steed Sleipnir and, with a single slice, cleanly cleaves the stage in two. Be sure not to get slashed—this cut runs deep!
*'''Midgar: Odin''' &ndash; The stage will return to normal soon after being sliced in two—try not to be between the halves when it does, or [[crush|it's an instant KO!]]
*'''Midgar: Odin''' &ndash; The stage will return to normal soon after being sliced in two—try not to be between the halves when it does, or [[crush|it's an instant KO!]]
*'''Midgar: Ramuh''' &ndash; Ramuh rains lightning onto the field, shuffling and electrifying the platforms. Fighters who land on a live surface are in for a nasty shock!
*'''Midgar: Ramuh''' &ndash; Ramuh rains lightning onto the field, shuffling and electrifying the platforms. Fighters who land on a live surface are in for a nasty shock!
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*'''Super Mario Maker''' &ndash; This stage will generate a mixture of floating platforms and solid ground, but it favors creating floating platforms.
*'''Super Mario Maker''' &ndash; This stage will generate a mixture of floating platforms and solid ground, but it favors creating floating platforms.
*'''[[Suzaku Castle]]''' &ndash; These flimsy signs can’t stand up to a fighter being launched near them. If all the signs are broken, they will eventually repair themselves.
*'''[[Suzaku Castle]]''' &ndash; These flimsy signs can’t stand up to a fighter being launched near them. If all the signs are broken, they will eventually repair themselves.
*'''Suzaku Castle''' &ndash; {{Flag|North America}} This stage has a large platform on the right and two smaller ones on the left. Depending on how you like to fight, one side may be more ideal than the other.<br>{{Flag|Europe}} The left side of the stage is made up of just two small platforms, but the right side has more space. Change up your fighting style for each side!
*'''Suzaku Castle''' &ndash; This stage has a large platform on the right and two smaller ones on the left. Depending on how you like to fight, one side may be more ideal than the other.
*'''[[Tomodachi Life]]''' &ndash; Normally, only rooms that fighters are currently in will be visible. If you throw an X Bomb, though, a lot will be revealed!
*'''[[Tomodachi Life]]''' &ndash; Normally, only rooms that fighters are currently in will be visible. If you throw an X Bomb, though, a lot will be revealed!
*'''Tomodachi Life''' &ndash; The apartments and the Mii characters living in them will change every time you play. You might even see your friends!
*'''Tomodachi Life''' &ndash; The apartments and the Mii characters living in them will change every time you play. You might even see your friends!

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