Editing List of semi-spikes (SSB4)
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==List== | ==List== | ||
==={{SSB4|Bowser}}=== | ==={{SSB4|Bowser}}=== | ||
*Neutral attack (1st hit) - A small portion of the punch has an angle of 30°. | *Neutral attack (1st hit) - A small portion of the punch has an angle of 30°. | ||
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===={{b|Giga Bowser|Final Smash}}==== | ===={{b|Giga Bowser|Final Smash}}==== | ||
*Back aerial - ??? | |||
*Back aerial - | |||
==={{SSB4|Bowser Jr.}}=== | ==={{SSB4|Bowser Jr.}}=== | ||
*Dash attack (loop hits) - The loop hits have an angle of 25°. | *Dash attack (loop hits) - The loop hits have an angle of 25°. | ||
==={{SSB4|Captain Falcon}}=== | ==={{SSB4|Captain Falcon}}=== | ||
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*Neutral attack (2nd and 3rd hits) - A small portion of the second kick has an angle of 35° on aerial opponents and the third slash has an angle of 30°. | *Neutral attack (2nd and 3rd hits) - A small portion of the second kick has an angle of 35° on aerial opponents and the third slash has an angle of 30°. | ||
*Forward smash (1st and 2nd hits) - A small portion of the first slash has an angle of 0° on aerial opponents and a small portion of the second slash has an angle of 15°. | *Forward smash (1st and 2nd hits) - A small portion of the first slash has an angle of 0° on aerial opponents and a small portion of the second slash has an angle of 15°. | ||
*Down smash - | *Down smash (2nd hit) - The second hit has an angle of 35°. | ||
==={{SSB4|Dark Pit}}=== | ==={{SSB4|Dark Pit}}=== | ||
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*Down smash (2nd hit) - The second hit has an angle of 30°. | *Down smash (2nd hit) - The second hit has an angle of 30°. | ||
*Neutral aerial (loop hits) - A small portion of the slashes has an angle of 25°. | *Neutral aerial (loop hits) - A small portion of the slashes has an angle of 25°. | ||
==={{SSB4|Diddy Kong}}=== | ==={{SSB4|Diddy Kong}}=== | ||
*Forward smash (1st hit) - A small portion of the punch has an angle of 30°. | *Forward smash (1st hit) - A small portion of the punch has an angle of 30°. | ||
*Down smash - The front and back hits have an angle of 33° and 35°, respectively. | *Down smash - The front and back hits have an angle of 33° and 35°, respectively. | ||
==={{SSB4|Dr. Mario}}=== | ==={{SSB4|Dr. Mario}}=== | ||
*Down smash - The front and back hits have an angle of 32° and 30°, respectively. | *Down smash - The front and back hits have an angle of 32° and 30°, respectively. | ||
==={{SSB4|Duck Hunt}}=== | ==={{SSB4|Duck Hunt}}=== | ||
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*Forward smash (1st and 2nd hits) - The first and second hits have an angle of 5°. | *Forward smash (1st and 2nd hits) - The first and second hits have an angle of 5°. | ||
*Down smash (3rd hit) - The third hit has an angle of 150°. It is one of the few semi-spikes to send the opponent backwards. | *Down smash (3rd hit) - The third hit has an angle of 150°. It is one of the few semi-spikes to send the opponent backwards. | ||
==={{SSB4|Falco}}=== | ==={{SSB4|Falco}}=== | ||
*Down smash - The hitboxes further away from Falco have an angle of 25°. | *Down smash - The hitboxes further away from Falco have an angle of 25°. | ||
*Back throw (1st hit) - The first hit has an angle of 35°. | *Back throw (1st hit) - The first hit has an angle of 35°. | ||
==={{SSB4|Fox}}=== | ==={{SSB4|Fox}}=== | ||
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*Back aerial - Has an angle of 30°. | *Back aerial - Has an angle of 30°. | ||
*[[Reflector]] - On grounded opponents, the hitbox has an angle of 10°. | *[[Reflector]] - On grounded opponents, the hitbox has an angle of 10°. | ||
==={{SSB4|Ganondorf}}=== | ==={{SSB4|Ganondorf}}=== | ||
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*Up aerial - The mid and late hits have an angle of 30° and 0°, respectively. | *Up aerial - The mid and late hits have an angle of 30° and 0°, respectively. | ||
*[[Warlock Punch]] - The aerial versions of this move have an angle of 30°. | *[[Warlock Punch]] - The aerial versions of this move have an angle of 30°. | ||
==={{SSB4|Greninja}}=== | ==={{SSB4|Greninja}}=== | ||
*Down smash - Has an angle of 30°. | *Down smash - Has an angle of 30°. | ||
*Forward throw - Has an angle of 5°. | |||
*Back aerial (1st and 2nd hits) - A small portion of the first kick has an angle of 30° and a small portion of the second kick has an angle of 35°. | *Back aerial (1st and 2nd hits) - A small portion of the first kick has an angle of 30° and a small portion of the second kick has an angle of 35°. | ||
*[[Water Shuriken]] (fully charged, loop hits) - The fully charged loop hits have an angle of 21°. | *[[Water Shuriken]] (fully charged, loop hits) - The fully charged loop hits have an angle of 21°. | ||
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*Down smash - Has an angle of 0°. | *Down smash - Has an angle of 0°. | ||
*[[Rollout]] - The grounded version of this move is a semi-spike with an angle of 30°. | *[[Rollout]] - The grounded version of this move is a semi-spike with an angle of 30°. | ||
*[[Sideways Pound]] - | *[[Sideways Pound]] - ??? | ||
==={{SSB4|King Dedede}}=== | ==={{SSB4|King Dedede}}=== | ||
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*Forward aerial - Has an angle of 30°. | *Forward aerial - Has an angle of 30°. | ||
*Back aerial - Has an angle of 30°. | *Back aerial - Has an angle of 30°. | ||
==={{SSB4|Lucario}}=== | ==={{SSB4|Lucario}}=== | ||
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*Down tilt - Has an angle of 30°. | *Down tilt - Has an angle of 30°. | ||
*[[Dancing Blade]] - The hitbox further away from Lucina on the first hit has an angle of 20°. | *[[Dancing Blade]] - The hitbox further away from Lucina on the first hit has an angle of 20°. | ||
==={{SSB4|Mario}}=== | ==={{SSB4|Mario}}=== | ||
*Down smash - The front and back hits have an angle of 32° and 30°, respectively. | *Down smash - The front and back hits have an angle of 32° and 30°, respectively. | ||
==={{SSB4|Marth}}=== | ==={{SSB4|Marth}}=== | ||
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*[[Power Thrust]] - The grounded version's clean hit is a semi-spike with an angle of 35°. | *[[Power Thrust]] - The grounded version's clean hit is a semi-spike with an angle of 35°. | ||
==={{SSB4|Mr. Game | ==={{SSB4|Mr. Game and Watch}}=== | ||
*Down tilt - Has an angle of 30°. | *Down tilt - Has an angle of 30°. | ||
*Down smash - The hitboxes on the hammers' handles have an angle of 20°. | *Down smash - The hitboxes on the hammers' handles have an angle of 20°. | ||
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*Down tilt - Has an angle of 0°. | *Down tilt - Has an angle of 0°. | ||
*Down smash (final hit) - The back and front hits have an angle of 28° and 33°, respectively. | *Down smash (final hit) - The back and front hits have an angle of 28° and 33°, respectively. | ||
*[[Forward PSI Magnet]] | *[[Forward PSI Magnet]] - ??? | ||
==={{SSB4|Olimar}}=== | ==={{SSB4|Olimar}}=== | ||
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*Down smash (loop hits) - A small portion of the slashes has an angle of 15°. | *Down smash (loop hits) - A small portion of the slashes has an angle of 15°. | ||
*{{B|Toad|move}} (loop hits) - Some of the loop hits have an angle of 30°. | *{{B|Toad|move}} (loop hits) - Some of the loop hits have an angle of 30°. | ||
*[[Vegetables]] - All vegetables (except the | *[[Vegetables]] - All vegetables (except the Bob-Omb and Mr. Saturn have an angle of 30°. | ||
==={{SSB4|Pikachu}}=== | ==={{SSB4|Pikachu}}=== | ||
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*Down smash (2nd hit) - The second hit has an angle of 30°. | *Down smash (2nd hit) - The second hit has an angle of 30°. | ||
*Neutral aerial (loop hits) - A small portion of the slashes has an angle of 25°. | *Neutral aerial (loop hits) - A small portion of the slashes has an angle of 25°. | ||
==={{SSB4|R.O.B.}}=== | ==={{SSB4|R.O.B.}}=== | ||
*Down smash (final hit) - The last hit | *Down smash (final hit) - The last hit Has an angle of 33°. | ||
*Back aerial - Both hits have an angle of 35°. | *Back aerial - Both hits have an angle of 35°. | ||
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==={{SSB4|Rosalina & Luma}}=== | ==={{SSB4|Rosalina & Luma}}=== | ||
*Down tilt - Has an angle of 30° when either hit. | *Down tilt - Has an angle of 30° when either hit. | ||
*Down smash - Rosalina and | *Down smash - Rosalina and Luna have an angle of 32° and 33°, respectively. | ||
*Back aerial - Rosalina and | *Back aerial - Rosalina and Luna have an angle of 30° and 28°, respectively. | ||
==={{SSB4|Roy}}=== | ==={{SSB4|Roy}}=== | ||
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*Up tilt (1st hit) - A small portion of the kick has an angle of 0°. | *Up tilt (1st hit) - A small portion of the kick has an angle of 0°. | ||
*Forward smash (1st hit) - A small portion of the kick has an angle of 26°. | *Forward smash (1st hit) - A small portion of the kick has an angle of 26°. | ||
*[[Light Arrow]] - | *[[Light Arrow]] - ??? | ||
==={{SSB4|Shulk}}=== | ==={{SSB4|Shulk}}=== | ||
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*Down smash - All hits have an angle of 30°. | *Down smash - All hits have an angle of 30°. | ||
*[[Wario Waft]] (fully charged) - The clean hit is a semi-spike with an angle of 35°. | *[[Wario Waft]] (fully charged) - The clean hit is a semi-spike with an angle of 35°. | ||
==={{SSB4|Wii Fit Trainer}}=== | ==={{SSB4|Wii Fit Trainer}}=== | ||
*Down tilt - The initial windbox | *Down tilt - The initial windbox Has an angle of 0°. | ||
*Down smash - Both hits have an angle of 20°. | *Down smash - Both hits have an angle of 20°. | ||
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*[[List of semi-spikes (SSBM)]] | *[[List of semi-spikes (SSBM)]] | ||
*[[List of semi-spikes (SSBB)]] | *[[List of semi-spikes (SSBB)]] | ||
[[Category:Semi-spikes]] | [[Category:Semi-spikes]] | ||
[[Category:Lists]] | [[Category:Lists]] | ||
[[Category:Game mechanics]] | |||
[[Category:Attacks]] | |||
[[Category:Techniques (SSB4)]] |