Editing List of minor Nintendo universes

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|latestinstallment = ''Eternal Darkness: Sanity's Requiem'' (2002)
|latestinstallment = ''Eternal Darkness: Sanity's Requiem'' (2002)
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'''''Eternal Darkness: Sanity's Requiem''''' ({{ja|エターナルダークネス 〜招かれた13人〜|Etānaru Dākunesu Maneka Reta 13-Nin}}, ''Eternal Darkness: 13 Invited Guests'') is a psychological horror game for the Nintendo GameCube where 12 characters from different time periods must stop the world from falling into darkness. The game is notable for introducing the concept of a Sanity Meter, which would decrease when spotted by enemies, allowing a number of frightening or disorienting effects to happen in-game. The game is also notable for being the first Nintendo-published game to receive an M (Mature) rating from the ESRB. <!--Contrary to popular belief, neither Perfect Dark nor Conker's Bad Fur Day were directly published by Nintendo. Both games were only distributed by Nintendo (at least only in North America in the case of Conker). Perfect Dark was self-published by Rare in all regions, while Conker is self-published by Rare in North America and THQ in Europe.-->
'''''Eternal Darkness: Sanity's Requiem''''' ({{ja|エターナルダークネス 〜招かれた13人〜|Etānaru Dākunesu Maneka Reta 13-Nin}}, ''Eternal Darkness: 13 Invited Guests'') is a psychological horror game for the GameCube where 12 characters from different time periods must stop the world from falling into darkness. The game is notable for introducing the concept of a Sanity Meter, which would decrease when spotted by enemies, allowing a number of frightening or disorienting effects to happen in-game. The game is also notable for being the first Nintendo-published game to receive an M (Mature) rating from the ESRB. <!--Contrary to popular belief, neither Perfect Dark nor Conker's Bad Fur Day were directly published by Nintendo. Both games were only distributed by Nintendo (at least only in North America in the case of Conker). Perfect Dark was self-published by Rare in all regions, while Conker is self-published by Rare in North America and THQ in Europe.-->


Alexandra Roivas, the main protagonist, appears as a spirit in ''Super Smash Bros. Ultimate''.
Alexandra Roivas, the main protagonist, appears as a spirit in ''Super Smash Bros. Ultimate''.
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|latestinstallment = ''GiFTPiA'' (2003) {{flag|Japan}}
|latestinstallment = ''GiFTPiA'' (2003) {{flag|Japan}}
}}
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'''''GiFTPiA''''' ({{ja|ギフトピア|Gifutopia}}, ''GiFTPiA'') is an adventure-social simulation game for the Nintendo GameCube in which the main protagonist and resident of Nanashi Island, Pockle, is arrested for missing his coming-of-age ceremony and is fined five million "Mane" (the game's main currency). Thus, he must pay off his debt and face heavy restrictions, all the while interacting with and helping out other people living on the island.  
'''''GiFTPiA''''' ({{ja|ギフトピア|Gifutopia}}, ''GiFTPiA'') is an adventure-social simulation game for the GameCube in which the main protagonist and resident of Nanashi Island, Pockle, is arrested for missing his coming-of-age ceremony and is fined five million "Mane" (the game's main currency). Thus, he must pay off his debt and face heavy restrictions, all the while interacting with and helping out other people living on the island.  


Mappo, the robot police chief, appears as a spirit in ''Super Smash Bros. Ultimate''.
Mappo, the robot police chief, appears as a spirit in ''Super Smash Bros. Ultimate''.

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