Editing Link (SSB4)/Down tilt
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 12: | Line 12: | ||
*{{change|All hitboxes are now static, rather than being attached to Link's sword/body.}} | *{{change|All hitboxes are now static, rather than being attached to Link's sword/body.}} | ||
*{{change|The main hitbox now uses one extended hitbox which covers Link's sword rather than two standard hitboxes.}} | *{{change|The main hitbox now uses one extended hitbox which covers Link's sword rather than two standard hitboxes.}} | ||
*{{change|The meteor hitbox is positioned higher, it can no longer hit grounded opponents and it now takes priority over the main hitbox.}} | *{{change|The meteor hitbox is positioned higher, it can no longer hit grounded opponents and it now takes priority over the main hitbox.}} | ||
*{{nerf|Main hitbox knockback scaling (50 → 30), hindering its KO potential.}} | *{{nerf|Main hitbox knockback scaling (50 → 30), hindering its KO potential.}} | ||