Editing Language

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*In ''SSB4'' and ''Ultimate'', [[R.O.B.]]'s default costume depends on the language the game is set to. The Famicom colors are the default costume if the language is set to Japanese, Korean, or Chinese; otherwise, the NES colors are used, referencing how his real-life counterpart had different coloring between regions to match the NES/Famicom's body color.
*In ''SSB4'' and ''Ultimate'', [[R.O.B.]]'s default costume depends on the language the game is set to. The Famicom colors are the default costume if the language is set to Japanese, Korean, or Chinese; otherwise, the NES colors are used, referencing how his real-life counterpart had different coloring between regions to match the NES/Famicom's body color.
*[[Bayonetta]] in the Japanese version uses her Japanese voice with her Love Is Blue costumes, while in her Witch With No Memories costumes, she speaks English, referencing how the original release of ''Bayonetta'' did not have Japanese voice acting. Because of this trait, she has two entries in ''Ultimate''{{'}}s [[Sounds]].
*[[Bayonetta]] in the Japanese version uses her Japanese voice with her Love Is Blue costumes, while in her Witch With No Memories costumes, she speaks English, referencing how the original release of ''Bayonetta'' did not have Japanese voice acting. Because of this trait, she has two entries in ''Ultimate''{{'}}s [[Sounds]].
*While most of [[Kirby]]'s voice clips in the English version of ''SSB4'' and ''Ultimate'' are shared with the Japanese version, he has dubbed English clips for when he copies Palutena ([[Autoreticle]]), Robin ({{b|Thunder|Robin}}), Shulk ([[Monado Arts]]), Byleth ([[Failnaught]]), Pyra ([[Flame Nova]]), Mythra ([[Lightning Buster]]), and Sora ([[Magic]]).
*While most of [[Kirby]]'s voice clips in the English version of ''SSB4'' and ''Ultimate'' are shared with the Japanese version, he has dubbed English clips for when he copies Palutena ([[Autoreticle]]), Robin ({{b|Thunder|Robin}}), Shulk ([[Monado Arts]]) and Byleth ([[Failnaught]]).
*While the Asian versions share the [[announcer]]'s voice actor in all games (except the Korean version of ''Brawl'') with the English version, in ''Brawl'', ''SSB4'' and ''Ultimate'', he pronounces some character names differently, namely those for [[King Dedede]], [[Lucina]], [[Simon Belmont|Simon]], [[Richter Belmont|Richter]] and [[King K. Rool]], to better reflect the Japanese pronunciation; Lucina, for example, is pronounced as "RU-ki-na" in Asian versions rather than "Lu-SEE-na" in the English version. Interestingly, [[Marth]], [[Young Link]], [[Lucas]] and [[Byleth]] do not share this trait (even in ''Melee''), despite their Japanese pronunciations being slightly different from their English counterparts.
*While the Asian versions share the [[announcer]]'s voice actor in all games (except the Korean version of ''Brawl'') with the English version, in ''Brawl'', ''SSB4'' and ''Ultimate'', he pronounces some character names differently, namely those for [[King Dedede]], [[Lucina]], [[Simon Belmont|Simon]], [[Richter Belmont|Richter]] and [[King K. Rool]], to better reflect the Japanese pronunciation; Lucina, for example, is pronounced as "RU-ki-na" in Asian versions rather than "Lu-SEE-na" in the English version. Interestingly, [[Marth]], [[Young Link]], [[Lucas]] and [[Byleth]] do not share this trait (even in ''Melee''), despite their Japanese pronunciations being slightly different from their English counterparts.
**In the Korean version of ''Ultimate'', the announcer switches between English and Japanese pronunciations depending on the character.
**In the Korean version of ''Ultimate'', the announcer switches between English and Japanese pronunciations depending on the character.

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