Editing Ladder (technique)

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===Cloud ladder===
===Cloud ladder===
The Cloud ladder functions similarly to the Shulk ladder, with two {{SSB4|Cloud}}s repeatedly using [[Climhazzard]] one after the other and canceling helplessness using the other player's attack. However, the laddering players must be wary of their [[Limit]], as this technique will slowly charge each player's Limit Gauge. If a player fully charges their Limit Gauge, it is possible to preserve the ladder by waiting a moment and falling a bit before using Limit Climhazzard; however, at high percents, a rising hit will KO the other Cloud. It is possible to continue laddering after a Limit Climhazzard under a stage like [[Smashville]] or a wall-less [[Ω form]] stage if the attacked Cloud successfully performs a [[tech]] on the ceiling, but this is not safe: not only could the Cloud miss the tech, but many characters can access those areas of stages and interrupt the ladder without risk of losing a stock, such as with {{SSB4|Sheik}}'s [[Bouncing Fish]] or with a straight-flying projectile like {{SSB4|Link}}'s [[Boomerang]].
The Cloud ladder functions similarly to the Shulk ladder, with two {{SSB4|Cloud}}s repeatedly using [[Climhazzard]] one after the other and canceling helplessness using the other player's attack. However, the laddering players must be weary of their [[Limit]], as this technique will slowly charge each player's Limit Gauge. If a player fully charges their Limit Gauge, it is possible to preserve the ladder by waiting a moment and falling a bit before using Limit Climhazzard; however, at high percents, a rising hit will KO the other Cloud. It is possible to continue laddering after a Limit Climhazzard under a stage like [[Smashville]] or a wall-less [[Ω form]] stage if the attacked Cloud successfully performs a [[tech]] on the ceiling, but this is not safe: not only could the Cloud miss the tech, but many characters can access those areas of stages and interrupt the ladder without risk of losing a stock, such as with {{SSB4|Sheik}}'s [[Bouncing Fish]] or with a straight-flying projectile like {{SSB4|Link}}'s [[Boomerang]].


Another option would be for the Limit Cloud to [[fast fall]] until he reaches a safe distance, where he can perform Limit [[Blade Beam]] or Limit [[Cross Slash]] while the other Cloud falls normally and awaits a normal Climhazzard. However, the amount of distance the Cloud players fall during this period of time will definitely leave them open to attack.
Another option would be for the Limit Cloud to [[fast fall]] until he reaches a safe distance, where he can perform Limit [[Blade Beam]] or Limit [[Cross Slash]] while the other Cloud falls normally and awaits a normal Climhazzard. However, the amount of distance the Cloud players fall during this period of time will definitely leave them open to attack.

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