Editing Kirby (SSBM)/Up throw

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|ssbm=y}}
{{ArticleIcons|ssbm|y}}


{{Image|Needs gif of the throw}}
==Overview==
==Overview==
Kirby leaps to the upper blast zone with the opponent offscreen before plummeting them back to the ground, creating an explosion. This throw is unique in that, along with his [[../Forward throw|forward throw]] and [[../Back throw|back throw]], it is the only throw that can lead to a [[sacrificial KO]]. Moreover, unlike his back and forward throws, up throw cannot be mashed out of and can guarantee trading stocks. Up throw also has utility against opponents who do not DI, as Kirby can follow up with aerial [[../Side special|Hammer]] and net some momentum. However, because Kirby loses all his jumps upon executing the throw, opponents can easily DI away while resetting back to neutral or even attack Kirby if their falling and attacking speeds are quick enough. Additionally, due to the [[Kirbycide]] requiring a heavy read, this means that opponents will often not fall for it and will instead wait for Kirby to make his move, meaning the strategy will be rendered less effective in that case. Kirby's [[../Down throw|down throw]] and back throw will more frequently lead to more progress due to how they are faster and therefore more flexible, with the former leading into tech-chase situations while the latter's quick duration often leads to opponents struggling to mash out in time. Kirby's combo potential with the throw is limited to lower percentages, as otherwise opponents will simply launched too far for them to be reliably comboed. As a result, Kirby's up throw usage, while narrow, can be used in practice as a mixup to initiate openings or as a surprise to trade stocks/keep a lead.
Kirby leaps to the upper blast zone with the opponent offscreen before plummeting them back to the ground, creating an explosion. This throw is unique in that, along with his [[Kirby (SSBM)/Forward throw|forward throw]] and [[Kirby (SSBM)/Back throw|back throw]], it is the only throw that can lead to a [[sacrificial KO]]. Moreover, unlike his back and forward throws, up throw cannot be mashed out of and can guarantee trading stocks. Up throw also has utility against opponents who do not DI, as Kirby can follow up with aerial [[Kirby (SSBM)/Side special|Hammer]] and net some momentum. However, because Kirby loses all his jumps upon executing the throw, opponents can easily DI away while resetting back to neutral or even attack Kirby if their falling and attacking speeds are quick enough. Additionally, due to the [[Kirbycide]] requiring a heavy read, this means that opponents will often not fall for it and will instead wait for Kirby to make his move, meaning the strategy will be rendered less effective in that case. Kirby’s [[Kirby (SSBM)/Down throw|down throw]] and [[Kirby (SSBM)/Back throw|back throw]] will more frequently lead to more progress due to how they are faster and therefore more flexible, with the former leading into tech-chase situations while the latter’s quick duration often leads to opponents struggling to mash out in time. Kirby’s combo potential with the throw is limited to lower percentages, as otherwise opponents will simply launched too far for them to be reliably comboed. As a result, Kirby’s up throw usage, while narrow, can be used in practice as a mixup to initiate openings or as a surprise to trade stocks/keep a lead.


==Throw data==
==Throw data==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: