Editing Kill confirm

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! Character !! Description
! Character !! Description
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|{{SSBM|Captain Falcon}}||*{{Mvsub|Captain Falcon|SSBM|Down throw}} and {{Mvsub|Captain Falcon|SSBM|up throw}} can lead to a [[knee]] on characters with moderate falling speed at high percents. However, good DI can make the throw to knee combo more difficult to land.<br/>*{{Mvsub|Captain Falcon|SSBM|Down aerial}} ([[stomp]]) on a grounded opponent can lead into a guaranteed knee on most characters at moderate to high percents.<br/>*Some [[aerial attack]]s can hit confirm into an off-stage follow-up [[double jump]] aerial attack to KO, such as [[Captain Falcon (SSBM)/Up aerial|up aerial]]s (referred to as an "air [[wobble]]"), or late hit [[Captain Falcon (SSBM)/Forward aerial|forward aerial]] into up aerial.
|{{SSBM|Captain Falcon}}||*{{Mvsub|Captain Falcon|SSBM|Down throw}} and {{Mvsub|Captain Falcon|SSBM|up throw}} can lead to a [[knee]] on characters with moderate falling speed at high percents. However, good DI can make the throw to knee combo more difficult to land.<br/>*{{Mvsub|Captain Falcon|SSBM|Down aerial}} ([[stomp]]) on a grounded opponent can lead into a guaranteed knee on most characters at moderate to high percents.<br/>*Some [[aerial attack]]s can hit confirm into an off-stage follow-up [[double jump]] aerial attack to KO, such as [[Captain Falcon (SSBM)/Up aerial|up aerial]]s, or late hit [[Captain Falcon (SSBM)/Forward aerial|forward aerial]] into up aerial.
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|{{SSBM|Donkey Kong}}||*Donkey Kong's [[Donkey Kong (SSBM)/Forward throw#Cargo up throw|cargo up throw]] and grounded [[jump|full hop]] can kill confirm into a [[midair jump]] [[Giant Punch]] on characters with medium falling speed, such as Marth and Sheik, at mid percents. <br/>*Similarly, a cargo up throw and grounded full hop can confirm into a midair jump [[Donkey Kong (SSBM)/Up aerial|up aerial]] to KO floaty characters at very high percents. <br/>*In some situations where platforms don't intervene, a grounded cargo up throw can confirm into an [[Donkey Kong (SSBM)/Up smash|up smash]] to KO fastfallers at high percents.
|{{SSBM|Donkey Kong}}||*Donkey Kong's [[Donkey Kong (SSBM)/Forward throw#Cargo up throw|cargo up throw]] and grounded [[jump|full hop]] can kill confirm into a [[midair jump]] [[Giant Punch]] on characters with medium falling speed, such as Marth and Sheik, at mid percents. <br/>*Similarly, a cargo up throw and grounded full hop can confirm into a midair jump [[Donkey Kong (SSBM)/Up aerial|up aerial]] to KO floaty characters at very high percents. <br/>*In some situations where platforms don't intervene, a grounded cargo up throw can confirm into an [[Donkey Kong (SSBM)/Up smash|up smash]] to KO fastfallers at high percents.

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