Editing Kill confirm

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|{{SSBM|Peach}}||*{{Mvsub|Peach|SSBM|Up throw}} combos into any aerial, most commonly {{Mvsub|Peach|SSBM|neutral aerial}}, on fastfallers at moderate to high percents.<br/> *{{Mvsub|Peach|SSBM|Dash attack}} and {{Mvsub|Peach|SSBM|forward tilt}} can also combo into any aerial at moderate to high percents.
|{{SSBM|Peach}}||*{{Mvsub|Peach|SSBM|Up throw}} combos into any aerial, most commonly {{Mvsub|Peach|SSBM|neutral aerial}}, on fastfallers at moderate to high percents.<br/> *{{Mvsub|Peach|SSBM|Dash attack}} and {{Mvsub|Peach|SSBM|forward tilt}} can also combo into any aerial at moderate to high percents.
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|{{SSBM|Pichu}}||*Similarly to Pikachu, {{Mvsub|Pichu|SSBM|up throw}} true combos into an {{Mvsub|Pichu|SSBM|up smash}} to KO fastfallers at high percents. Pichu can also start an up throw [[chain grab]] into an up smash to KO on {{SSBM|Final Destination}}.
|{{SSBM|Pikachu}}||*{{Mvsub|Pikachu|SSBM|Up throw}} true combos into {{Mvsub|Pikachu|SSBM|up smash}} on fastfallers at moderate to high percents, allowing him to KO Fox and Falco off of a grab below 100 percent. On stages without platforms, such as {{SSBM|Final Destination}}, Pikachu can start an up throw chain throw into up smash to land a KO off of a grab at as low as 40 percent.
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|{{SSBM|Pikachu}}||*{{Mvsub|Pikachu|SSBM|Up throw}} true combos into {{Mvsub|Pikachu|SSBM|up smash}} on fastfallers at moderate to high percents, allowing for KO's on Fox and Falco off of a grab below 100 percent. On stages without platforms, such as {{SSBM|Final Destination}}, Pikachu can start an up throw chain throw into up smash to land a KO off of a grab at as low as 40 percent.
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|{{SSBM|Sheik}}||*{{Mvsub|Sheik|SSBM|Down throw}} true combos into {{Mvsub|Sheik|SSBM|forward aerial}} to KO on non-fastfallers at moderate to high percents, and combos into a {{Mvsub|Sheik|SSBM|forward tilt}} followed by a forward aerial on fastfallers ([[NTSC]] only). The [[semi-spike]] angle of forward aerial at the right percent sends many characters too far from the stage to recover.<br/> *Forward tilt to forward aerial is a true combo at moderate to high percents.
|{{SSBM|Sheik}}||*{{Mvsub|Sheik|SSBM|Down throw}} true combos into {{Mvsub|Sheik|SSBM|forward aerial}} to KO on non-fastfallers at moderate to high percents, and combos into a {{Mvsub|Sheik|SSBM|forward tilt}} followed by a forward aerial on fastfallers ([[NTSC]] only). The [[semi-spike]] angle of forward aerial at the right percent sends many characters too far from the stage to recover.<br/> *Forward tilt to forward aerial is a true combo at moderate to high percents.

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