Editing Hookshot
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The '''Hookshot''' is [[Link]]'s [[grab]] in ''Super Smash Bros.'' and ''Super Smash Bros. Melee'', [[Young Link]]'s grab in ''Super Smash Bros. Melee'' and ''Super Smash Bros. Ultimate'', and [[Toon Link]]'s grab in ''Super Smash Bros. Brawl'', ''Super Smash Bros. 4'', and ''Super Smash Bros. Ultimate''. In ''Super Smash Bros.'', the hook of the Hookshot fires straight out, and then returns straight back. In ''[[Melee]]'' and ''[[Brawl]]'', however, the Hookshot/Clawshot (respectively) fires straight out, falls to the ground, and is then slung back towards Link. Also in ''Melee'', Link/Young Link use this to perform the [[wall-grapple]], since the Hookshot can latch to essentially any wall at any point at appropriate distances. Using the Hookshot on an incline causes it to retract immediately, which often leaves Link vulnerable for short periods of time. This is notable on [[Princess Peach's Castle]]. Using this technique, one can use [[mindgame]]s to assist in recoveries by choosing either to sweet spot the ledge or grapple another point of the wall; however, should the wall-grapple miss or otherwise fail, Link/Young Link will be left in the "[[helpless]]" animation. Additionally, the Hookshot may be used immediately after an [[air dodge]], meaning a directional air dodge can give additional distance before using the Hookshot. | The '''Hookshot''' is [[Link]]'s [[grab]] in ''Super Smash Bros.'' and ''Super Smash Bros. Melee'', [[Young Link]]'s grab in ''Super Smash Bros. Melee'' and ''Super Smash Bros. Ultimate'', and [[Toon Link]]'s grab in ''Super Smash Bros. Brawl'', ''Super Smash Bros. 4'', and ''Super Smash Bros. Ultimate''. In ''Super Smash Bros.'', the hook of the Hookshot fires straight out, and then returns straight back. In ''[[Melee]]'' and ''[[Brawl]]'', however, the Hookshot/Clawshot (respectively) fires straight out, falls to the ground, and is then slung back towards Link. Also in ''Melee'', Link/Young Link use this to perform the [[wall-grapple]], since the Hookshot can latch to essentially any wall at any point at appropriate distances. Using the Hookshot on an incline causes it to retract immediately, which often leaves Link vulnerable for short periods of time. This is notable on [[Princess Peach's Castle]]. Using this technique, one can use [[mindgame]]s to assist in recoveries by choosing either to sweet spot the ledge or grapple another point of the wall; however, should the wall-grapple miss or otherwise fail, Link/Young Link will be left in the "[[helpless]]" animation. Additionally, the Hookshot may be used immediately after an [[air dodge]], meaning a directional air dodge can give additional distance before using the Hookshot. | ||
In ''Super Smash Bros. Brawl'' and ''Super Smash Bros. 4'', Toon Link uses his to perform the [[tether recovery]] and grab. Similar to Link's Clawshot, if it misses, Toon Link is left wide open. It also has two hitboxes that follow the same mechanic from Link's Clawshot. In ''Brawl'', Toon Link's Hookshot has a shorter range in grabs and tethers compared to Link's Clawshot, but this makes it slightly faster. As it is the case with all tether recoveries in ''Brawl'', the Clawshot/Hookshot may only latch onto the [[ledge]], making [[edgehogging]] the recovery relatively easily. Link's and Young Link's Hookshots are based on their design in | In ''Super Smash Bros. Brawl'' and ''Super Smash Bros. 4'', Toon Link uses his to perform the [[tether recovery]] and grab. Similar to Link's Clawshot, if it misses, Toon Link is left wide open. It also has two hitboxes that follow the same mechanic from Link's Clawshot. In ''Brawl'', Toon Link's Hookshot has a shorter range in grabs and tethers compared to Link's Clawshot, but this makes it slightly faster. As it is the case with all tether recoveries in ''Brawl'', the Clawshot/Hookshot may only latch onto the [[ledge]], making [[edgehogging]] the recovery relatively easily. Link's and Young Link's Hookshots are based on their design in Ocarina of Time. Toon Link's however, is based on its appearance in The Wind Waker. | ||
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