Editing Hitstun canceling
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
{{ArticleIcons|ssbb=y|ssb4=y|ssbu=y|unofficial=yes}} | {{ArticleIcons|ssbb=y|ssb4=y|ssbu=y|unofficial=yes}} | ||
[[File:SSBBHitstuncanceling.gif|300px|thumb|Hitstun canceling in ''Brawl''. From left to right: hitstun cancel with an airdodge, an aerial attack, and | [[File:SSBBHitstuncanceling.gif|300px|thumb|Hitstun canceling in ''Brawl''. From left to right: hitstun cancel with an airdodge, an aerial attack, and neutral special ([[Fireball]]).]] | ||
'''Hitstun canceling''' is a technique introduced in ''[[Super Smash Bros. Brawl]]'' which is also present in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. It is the ability to cancel [[hitstun]] (specifically when in [[tumble]]) early with an airdodge or an aerial attack. This feature is what enables the [[momentum canceling]] technique to be performed. | '''Hitstun canceling''' is a technique introduced in ''[[Super Smash Bros. Brawl]]'' which is also present in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. It is the ability to cancel [[hitstun]] (specifically when in [[tumble]]) early with an airdodge or an aerial attack. This feature is what enables the [[momentum canceling]] technique to be performed. | ||