Editing Hitstun canceling

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[[File:SSBBHitstuncanceling.gif|300px|thumb|Hitstun canceling in ''Brawl''. From left to right: hitstun cancel with an airdodge, an aerial attack, and no canceling.]]
[[File:SSBBHitstuncanceling.gif|300px|thumb|Hitstun canceling in ''Brawl''. From left to right: hitstun cancel with an airdodge, an aerial attack, and neutral special ([[Fireball]]).]]


'''Hitstun canceling''' is a technique introduced in ''[[Super Smash Bros. Brawl]]'' which is also present in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. It is the ability to cancel [[hitstun]] (specifically when in [[tumble]]) early with an airdodge or an aerial attack. This feature is what enables the [[momentum canceling]] technique to be performed.
'''Hitstun canceling''' is a technique introduced in ''[[Super Smash Bros. Brawl]]'' which is also present in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. It is the ability to cancel [[hitstun]] (specifically when in [[tumble]]) early with an airdodge or an aerial attack. This feature is what enables the [[momentum canceling]] technique to be performed.

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