Editing Hitstun canceling

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 5: Line 5:


==In ''Brawl''==
==In ''Brawl''==
[[File:SSBBHitstuncanceling 2.gif |300px|thumb|{{SSBB|Marth}} hitstun canceling {{SSBB|Ike}}’s [[Forward smash]]]]
In ''Brawl'', hitstun canceling is very effective. For any attack strong enough to put the player into tumble, said player can cancel hitstun with an airdodge after only 13 frames, regardless of how much hitstun would have otherwise been dealt. Alternatively, after 26 frames, the player can cancel hitstun with an aerial. As a result of this feature, combos are notoriously difficult to perform in ''Brawl''; however, due to the high ending lag of airdodges in the game, it is still possible to get followups out of attacks that put opponents into tumble.
In ''Brawl'', hitstun canceling is very effective. For any attack strong enough to put the player into tumble, said player can cancel hitstun with an airdodge after only 13 frames, regardless of how much hitstun would have otherwise been dealt. Alternatively, after 26 frames, the player can cancel hitstun with an aerial. As a result of this feature, combos are notoriously difficult to perform in ''Brawl''; however, due to the high ending lag of airdodges in the game, it is still possible to get followups out of attacks that put opponents into tumble.


Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: