Editing Hitbox

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|Angle modifier||''Ultimate''||Changes the hitbox's launch angle depending on the attacker's momentum, making it more vertical if moving backward, and more horizontal if moving forward. Only used for the last hit of the {{SSBU|Mii Brawler}}'s [[Helicopter Kick]].
|Angle modifier||''Ultimate''||Changes the hitbox's launch angle depending on the attacker's momentum, making it more vertical if moving backward, and more horizontal if moving forward. Only used for the last hit of the {{SSBU|Mii Brawler}}'s [[Helicopter Kick]].
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|[[Freezing|Freeze]] multiplier||''Ultimate''||Modifies the initial amount of time a freezing hitbox freezes targets for. Used only for {{SSBU|Hero}}'s [[Kacrackle Slash]], which has a 2× multiplier.
|[[Freeze]] multiplier||''Ultimate''||Modifies the initial amount of time a freezing hitbox freezes targets for. Used only for {{SSBU|Hero}}'s [[Kacrackle Slash]], which has a 2× multiplier.
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