Editing Hitbox
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 217: | Line 217: | ||
|Angle modifier||''Ultimate''||Changes the hitbox's launch angle depending on the attacker's momentum, making it more vertical if moving backward, and more horizontal if moving forward. Only used for the last hit of the {{SSBU|Mii Brawler}}'s [[Helicopter Kick]]. | |Angle modifier||''Ultimate''||Changes the hitbox's launch angle depending on the attacker's momentum, making it more vertical if moving backward, and more horizontal if moving forward. Only used for the last hit of the {{SSBU|Mii Brawler}}'s [[Helicopter Kick]]. | ||
|- | |- | ||
|[[ | |[[Freeze]] multiplier||''Ultimate''||Modifies the initial amount of time a freezing hitbox freezes targets for. Used only for {{SSBU|Hero}}'s [[Kacrackle Slash]], which has a 2× multiplier. | ||
|} | |} | ||