Editing Hero (SSBU)/Neutral attack/Hit 2

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:HeroJab2.gif|thumb|300px|Hitbox visualization showing Hero's second jab.]]
[[File:HeroJab2.gif|thumb|450px|Hitbox visualization showing Hero's second jab.]]
 
{{competitive expertise}}
==Overview==
==Overview==
{{SSBU|Hero}} does a downward slash. Gains 2.4 MP on hit, 2.856 MP on shield. It transitions to [[Hero (SSBU)/Neutral attack/Hit 3|Hit 3]] on frame 9. It's virtually identical to [[Hero (SSBU)/Neutral attack/Hit 1|Hit 1]] in every aspect, bar the hitbox being a bit lower. As a result, it is strictly a worse move outside of confirming the 3rd hit.
However, the fact it has the same shield advantage is a strong benefit. The consistency means that mixing up hits 1 and 2 on hit or shield is a valid strategy. On shield, this can mix up opponents looking to use an [[out of shield]] option given the -15 shield advantage. It also serves as an extender before going into the grab confirm on hit with [[Oomph]] from around 100%. However, using Psyche Up is impossible due to the first hit likely taking the boost, though situations opponents are only hit by this one can happen.
==Hitboxes==
==Hitboxes==
The scripts only specify hitstun modifiers for the ID 0 and 1 hitboxes, but they apply to all hitboxes [[Hitstun#List of moves with hitstun modifiers|due to a glitch]].
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
! Hitstun
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=3.0%
|damage=3.0%
|angle=361
|angle=361
|af=3
|bk=25
|bk=25
|ks=25
|ks=25
Line 30: Line 23:
|slvl=S
|slvl=S
}}
}}
|'''+7''' frames
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=3.0%
|damage=3.0%
|angle=180
|angle=180
|af=3
|bk=20
|bk=20
|ks=15
|ks=15
|fkv=0
|fkv=0
|r=4.0
|r=3.5
|bn=top
|bn=top
|xpos=0.0
|xpos=0.0
Line 49: Line 40:
|sfx=Slash
|sfx=Slash
|slvl=S
|slvl=S
|hitbits=Fighter only
}}
}}
|'''+7''' frames
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage=3.0%
|damage=3.0%
|angle=361
|angle=361
|af=3
|bk=20
|bk=20
|ks=15
|ks=15
|fkv=0
|fkv=0
|r=4.0
|r=3.5
|bn=top
|bn=top
|xpos=0.0
|xpos=0.0
Line 71: Line 59:
|slvl=S
|slvl=S
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|damage=3.0%
|damage=3.0%
|angle=361
|angle=361
|af=3
|bk=25
|bk=25
|ks=25
|ks=25
Line 91: Line 77:
|slvl=S
|slvl=S
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=4
|id=4
|damage=3.0%
|damage=3.0%
|angle=361
|angle=361
|af=3
|bk=25
|bk=25
|ks=25
|ks=25
Line 111: Line 95:
|slvl=S
|slvl=S
}}
}}
|—
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
!colspan=2|Hitboxes
!Hitboxes
|6-7
|6-7
|-
|-
!rowspan=2|Continuability!!Held on hit or tapped
!Earliest continuable
|9-30
|9
|-
!Held without hitting
|13
|-
|-
!colspan=2|Interruptible
!Interruptible
|26
|26
|-
|-
!colspan=2|Animation length
!Animation length
|45
|45
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=4|s=LagContinuableE|e=LagContinuableS}}{{FrameStrip|t=Lag|c=13|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=20}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=16|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=20}}
|-
{{FrameStrip|t=Blank|c=8}}{{FrameStrip|t=Continuable|c=22}}{{FrameStrip|t=Blank|c=15}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}}


{{MvSubNavHero|g=SSBU}}
{{MvSubNavHero|g=SSBU}}
[[Category:Hero (SSBU)]]
[[Category:Hero (SSBU)]]
[[Category:Neutral attacks (SSBU)]]
[[Category:Neutral attacks (SSBU)]]

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