Editing Handicap

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Latest revision Your text
Line 22: Line 22:
|2.86||2.50||2.17||1.89||1.64||1.43||1.25||'''0.52'''||0.93
|2.86||2.50||2.17||1.89||1.64||1.43||1.25||'''0.52'''||0.93
|}
|}
The ratios all follow an exponential function, and the offensive and defensive ratios are inverses of each other - with the exception of the handicap 8 defensive ratio, which is completely out of line with both patterns. As a result, a handicap 8 character has significantly more knockback resistance than a handicap 9. The cause of this discrepancy is unknown, and it was fixed in a later revision by changing the 0.52 to 1.08.
The ratios all follow an exponential function, and the offensive and defensive ratios are inverses of each other - with the exception of the handicap 8 defensive ratio, which is completely out of line with both patterns (if it followed the pattern, it would be 1.08). As a result, a handicap 8 character has significantly more knockback resistance than a handicap 9. The cause of this discrepancy is unknown.


==In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''==

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