Editing Handicap
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==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
[[File:SSBU Custom Balance Snake.png|thumb|The Custom Balance menu.]] | [[File:SSBU Custom Balance Snake.png|thumb|The Custom Balance menu.]] | ||
The handicap option in ''Ultimate'' functions | The handicap option in ''Ultimate'' functions the same as ''Smash 4'', and enables setting a starting damage percentage for each player. | ||
A new option, called '''Custom Balance''', applies (non-damage percentage) handicaps to individual [[fighter]]s rather than players. On the Custom Balance menu, each character can be assigned a persistent value between -3 and +3, representing damage modifiers of up to +/-0.3x. These values are only applied when the Custom Balance [[rules|rule]] option is enabled, which is not available in multi-console wireless or online play, or in single player modes aside from [[Training Mode]]. Crucially, the altered damage outputs of the fighters is factored in to the knockback formula, unlike with [[Spirits]]. | A new option, called '''Custom Balance''', applies (non-damage percentage) handicaps to individual [[fighter]]s rather than players. On the Custom Balance menu, each character can be assigned a persistent value between -3 and +3, representing damage modifiers of up to +/-0.3x. These values are only applied when the Custom Balance [[rules|rule]] option is enabled, which is not available in multi-console wireless or online play, or in single player modes aside from [[Training Mode]]. Crucially, the altered damage outputs of the fighters is factored in to the knockback formula, unlike with [[Spirits]]. | ||