Editing Guile

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 7: Line 7:
|firstgame = ''{{iw|wikipedia|Street Fighter II: The World Warrior}}'' (1991)
|firstgame = ''{{iw|wikipedia|Street Fighter II: The World Warrior}}'' (1991)
|games = ''[[Ultimate]]''
|games = ''[[Ultimate]]''
|lastappearance=''{{iw|wikipedia|Street Fighter 6}}'' (2023)
|lastappearance=''{{s|wikipedia|Capcom Arcade 2nd Stadium}}'' (2022)
|console = Arcade
|console = Arcade
|species = Human
|species = Human
Line 34: Line 34:
Guile is the second playable character to hail from the United States, the first being Ken. They are actually related by marriage. Ken's wife Eliza is the sister of Julia, Guile's wife, making the two brothers-in-law. Guile does have some reservations about Ken's care free attitude and lavish lifestyle, but both mutually respect each other's sense of justice and are willing to help each other out.
Guile is the second playable character to hail from the United States, the first being Ken. They are actually related by marriage. Ken's wife Eliza is the sister of Julia, Guile's wife, making the two brothers-in-law. Guile does have some reservations about Ken's care free attitude and lavish lifestyle, but both mutually respect each other's sense of justice and are willing to help each other out.


Guile's behavior as an Assist Trophy is a reference to the infamous tactic of "down-backing", where the Guile player constantly holds down and away from the opponent, charging up both his Sonic Boom projectile and Flash Kick at the same time while blocking. This defensive style of play is unofficially known as "zoning", and is notorious among lower-level players that attempt to jump over a Sonic Boom only to get hit by Flash Kick immediately afterwards.
Guile's behavior as an Assist Trophy is a reference to the infamous tactic of 'down-backing', where the Guile player constantly holds down and away from the opponent, charging up both his Sonic Boom projectile and Flash Kick at the same time while blocking. This defensive style of play is unofficially known as "zoning," and is notorious among lower-level players that attempt to jump over a Sonic Boom only to get hit by Flash Kick immediately afterwards.


==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
Line 45: Line 45:
Guile appears as an Assist Trophy. He mostly remains on the defensive, crouching and blocking attacks, although if a character tries to approach him from above, they will be attacked by Guile's signature Flash Kick. If no opponents come near him, he will repeatedly fire his signature Sonic Boom shots. If he fulfills his time without being defeated, he will say "That was nothing!" before leaving. Both of these attacks also have "light" and "heavy" versions that determine height and speed. He may also jump and, if an opponent is near while doing so, use either a jump medium kick or a jump heavy kick<ref>https://twitter.com/bot29996700/status/1558676249228513280</ref>; this references a common input error for Flash Kick, where either the crouching charge was not held for long enough or the upward motion and the kick were pressed at the wrong time. He is also one of the many Assist Trophy characters that can be KO'd. His fighting style may be a playful jab at the playstyle of Guile players in the ''Street Fighter'' games, who are known for simply crouching in the corner of the stage, blocking any projectiles that come their way and using Flash Kick on those who get close while also using Sonic Boom on opponents who simply try to run their patience out by stalling in the same way.
Guile appears as an Assist Trophy. He mostly remains on the defensive, crouching and blocking attacks, although if a character tries to approach him from above, they will be attacked by Guile's signature Flash Kick. If no opponents come near him, he will repeatedly fire his signature Sonic Boom shots. If he fulfills his time without being defeated, he will say "That was nothing!" before leaving. Both of these attacks also have "light" and "heavy" versions that determine height and speed. He may also jump and, if an opponent is near while doing so, use either a jump medium kick or a jump heavy kick<ref>https://twitter.com/bot29996700/status/1558676249228513280</ref>; this references a common input error for Flash Kick, where either the crouching charge was not held for long enough or the upward motion and the kick were pressed at the wrong time. He is also one of the many Assist Trophy characters that can be KO'd. His fighting style may be a playful jab at the playstyle of Guile players in the ''Street Fighter'' games, who are known for simply crouching in the corner of the stage, blocking any projectiles that come their way and using Flash Kick on those who get close while also using Sonic Boom on opponents who simply try to run their patience out by stalling in the same way.


Much like Ryu and Ken, the hits from Guile's attacks emit the original hitsounds from ''Street Fighter II''. Guile's voice lines are recycled from ''Street Fighter IV''.
Much like Ryu and Ken, if there is only one opponent, Guile will always face them. Also like Ryu and Ken, the hits from his attacks emit the original hitsounds from ''Street Fighter II''. Guile's voice lines are recycled from ''Street Fighter IV''.
{{clrl}}
{{clrl}}


Line 97: Line 97:


==Trivia==
==Trivia==
*One of Guile's screenshots on the ''Ultimate'' official website where he shoots Sonic Boom at Pikachu references {{s|bulbapedia|Lt. Surge}}, the third Kanto Gym Leader from the ''Pokémon'' series, who has a {{pkmn|Voltorb}} capable of using {{iw|bulbapedia|Sonic Boom|move}} in his team. In ''{{s|bulbapedia|Pokémon HeartGold and SoulSilver Versions}}'', his attire even looks similar to Guile.
*One of Guile's screenshots on the ''Ultimate'' official website where he shoots Sonic Boom at Pikachu references {{s|bulbapedia|Lt. Surge}}, the third Kanto Gym Leader from the ''Pokémon'' series, who has a {{pkmn|Voltorb}} capable of using {{iw|bulbapedia|Sonic Boom|move}} in his team. In ''{{s|bulbapedia|Pokémon HeartGold and SoulSilver Versions}}'', his attire even looks similar to Guile. In the [[bulbapedia:Pokémon anime|''Pokémon'' anime]], Surge even shares Guile's Japanese voice actor, Fumihiko Tachiki.
*In ''Ultimate'', when the language is set to Korean, Guile uses his Japanese voice clips, despite Ryu and Ken using their English voice clips. This distinction is shared with [[Gray Fox]], who also uses his Japanese voice clips despite [[Snake]] using his English voice clips.
*In ''Ultimate'', when the language is set to Korean, Guile uses his Japanese voice clips, despite Ryu and Ken using their English voice clips. This distinction is shared with [[Gray Fox]], who also uses his Japanese voice clips despite [[Snake]] using his English voice clips.
*Guile is voiced in English by Travis Willingham, who also provides the voice of another Assist Trophy from a third-party franchise, [[Knuckles]]. Much like with Knuckles, ''Ultimate'' is the last game in which Willingham voices the character, as he was replaced with {{iw|wikipedia|Ray Chase}} in ''{{iw|wikipedia|Street Fighter 6}}''.
*Guile is voiced in English by Travis Willingham, who also provides the voice of another Assist Trophy from a third-party franchise, [[Knuckles]]. Much like with Knuckles, ''Ultimate'' is the last game in which Willingham voices the character, as he was replaced with {{iw|wikipedia|Ray Chase}} in ''{{iw|wikipedia|Street Fighter 6}}''.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)