Editing Grab release
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If the grabbed character is lifted up by the platform they are hovering over, they will eventually break apart from the grabbing character and both characters will enter an animation similar to a ground release. | If the grabbed character is lifted up by the platform they are hovering over, they will eventually break apart from the grabbing character and both characters will enter an animation similar to a ground release. | ||
In ''[[Super Smash Bros. Ultimate]]'', in the event that two characters attempt to grab each other simultaneously, both characters undergo a grab release animation and take 1.2% [[damage]]. In previous games, simultaneous grabs result in one character's grab being successful, determined by [[port priority]] (in ''Brawl'' and earlier games) or randomly (in ''Smash 4''). | In ''[[Super Smash Bros. Ultimate]]'', in the event that two characters attempt to grab each other simultaneously, both characters undergo a grab release animation and take 1.2% [[damage]]. In previous games, simultaneous grabs would result in one character's grab being successful, determined by [[port priority]] (in ''Brawl'' and earlier games) or randomly (in ''Smash 4''). | ||
===Exceptions=== | ===Exceptions=== |