Editing Ganondorf (SSB4)/Down tilt
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Ganondorf performs a low kick. The kick comes out relatively quickly and has moderately speed and range. Due to its knockback angle, it can be used as a combo starter at low percentages. At higher percentages, the kick serves as a viable KO option, especially against lighter characters. Following up [[Flame Choke]] with Ganondorf's down tilt is a commonly used combo, although it can be avoided if Flame Choke is teched out of. Compounding this, a large amount of characters on the roster are immune to down tilt followups from Flame Choke, and some are only susceptible to followups from Ganondorf's [[Ganondorf (SSB4)/Neutral attack|jab]]. | |||
Ganondorf performs a low kick. The kick comes out relatively quickly and has | |||
==Hitboxes== | ==Hitboxes== | ||
{ | {|class="wikitable" | ||
! Effect !! Damage !! Angle !! Base knockback !! Knockback scaling | |||
|- | |||
| Normal || 13% || 80°/70°/60° || 30 || 100 | |||
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|} | |} | ||
==Timing== | ==Timing== | ||
===Attack=== | |||
{|class="wikitable" | {|class="wikitable" | ||
|- | |||
!Hitboxes | !Hitboxes | ||
|10-12 | |10-12 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |40 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=24}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox | {{FrameIconLegend|lag=y|hitbox=y}} | ||
{{technical data}} | |||
{{MvSubNavGanondorf|g=SSB4}} | {{MvSubNavGanondorf|g=SSB4}} | ||
[[Category:Ganondorf (SSB4)]] | [[Category:Ganondorf (SSB4)]] | ||
[[Category:Down tilts (SSB4)]] | [[Category:Down tilts (SSB4)]] |