Editing Gameplay speed
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*{{SSB4|Olimar}}'s [[Winged Pikmin]] run out of energy very quickly, drastically reducing how far he can recover with them. This issue persists in ''[[Olimar (SSBU)|Ultimate]]''. Oddly, similar up specials like [[Robo Burner]] and [[Balloon Trip]] are not affected in this way. | *{{SSB4|Olimar}}'s [[Winged Pikmin]] run out of energy very quickly, drastically reducing how far he can recover with them. This issue persists in ''[[Olimar (SSBU)|Ultimate]]''. Oddly, similar up specials like [[Robo Burner]] and [[Balloon Trip]] are not affected in this way. | ||
*The amount of time that {{SSBU|Bowser Jr.}} is unable to use his double jump (if he still has it) after jump cancelling [[Clown Kart Dash]] is reduced, allowing him to gain height faster.<ref>https://youtu.be/2KsXI3hbYxs?&t=210</ref> | *The amount of time that {{SSBU|Bowser Jr.}} is unable to use his double jump (if he still has it) after jump cancelling [[Clown Kart Dash]] is reduced, allowing him to gain height faster.<ref>https://youtu.be/2KsXI3hbYxs?&t=210</ref> | ||
*If {{SSBU|Shulk}} buffers | *If {{SSBU|Shulk}} buffers an [[Air Slash]] as the [[respawn platform]] is lowering, he will enter freefall as soon as he is able to act. | ||
Oddly, none of these issues appear to apply with slowdown, which has its own set of issues. | Oddly, none of these issues appear to apply with slowdown, which has its own set of issues. | ||