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{{ArticleIcons|series=y}} | {{ArticleIcons|series=y}} | ||
This article outlines the moves that can be performed throughout every game of the '' | This article outlines the moves that can be performed throughout every game of the ''[[Super Smash Bros.]]'' series. | ||
==Basic movement== | ==Basic movement== | ||
Introduced in ''[[Super Smash Bros.]]'': | Introduced in ''[[Super Smash Bros.]]'': | ||
*[[Pause]] | *[[Pause]] | ||
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==Basic defense== | ==Basic defense== | ||
Introduced in | |||
Introduced in the original: | |||
*[[Shield]]ing | *[[Shield]]ing | ||
*[[Rolling]] | *[[Rolling]] | ||
Introduced in ''Melee'': | Introduced in ''Melee'': | ||
*[[ | *[[Sidestepping]] | ||
*[[Air dodging]] (directional in ''Melee | *[[Air dodging]] (directional in ''Melee'' and non-directional in ''Brawl'') | ||
==Advanced movement== | ==Advanced movement== | ||
{{Main|Advanced technique}} | {{Main|Advanced technique}} | ||
Introduced in | Introduced in the original: | ||
*[[Fastfalling]] | *[[Fastfalling]] | ||
*[[L-canceling]] ( | *[[L-canceling]] (not in ''Brawl'') | ||
*[[Tech]]ing | *[[Tech]]ing | ||
*[[Crouch canceling]] | *[[Crouch canceling]] (not in ''Brawl'') | ||
*[[Double jump canceling]] (only | *[[Double jump canceling]] (in ''Brawl'', characters only DJC with their specials) | ||
*[[Short hop]] | *[[Short hop]] | ||
*[[Breaking Reflectors]] | |||
*[[Share Stock]] | *[[Share Stock]] | ||
Introduced in ''Melee'': | Introduced in ''Melee'': | ||
*[[Wavedash]] (not in ''Brawl | *[[Wavedash]] (not in ''Brawl'') | ||
*[[Moonwalk]] ( | *[[Moonwalk]] (not in ''Brawl'') | ||
*[[Boost grab]] | *[[Boost grab]] | ||
*[[Perfect shield]] | *[[Perfect shield]] | ||
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==Ground attacks== | ==Ground attacks== | ||
Introduced in '' | |||
*[[Neutral | Introduced in ''SSB'': | ||
*[[Neutral A]] | |||
*[[Forward tilt]] | *[[Forward tilt]] | ||
*[[Up tilt]] | *[[Up tilt]] | ||
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*[[Down smash]] | *[[Down smash]] | ||
*[[Dash attack]] | *[[Dash attack]] | ||
*[[ | *[[Ledge attack|Ledge recovery attack]] | ||
*[[Floor attack]] | *Ledge recovery attack 2 | ||
*[[Floor attack|Ground recovery attack]] | |||
==[[Grab]]s and [[throw]]s== | ==[[Grab]]s and [[throw]]s== | ||
Introduced in '' | |||
Introduced in ''SSB'': | |||
*Grab | *Grab | ||
*[[Forward throw]] | *[[Forward throw]] | ||
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==Aerial attacks== | ==Aerial attacks== | ||
Introduced in | |||
Introduced in the original: | |||
*[[Neutral aerial]] | *[[Neutral aerial]] | ||
*[[Forward aerial]] | *[[Forward aerial]] | ||
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Introduced in ''Melee'': | Introduced in ''Melee'': | ||
*[[Meteor smash]] | *[[Meteor smash]] | ||
*[[ | *[[Tether recovery|Z aerial]] | ||
Introduced in ''Brawl'': | Introduced in ''Brawl'': | ||
*[[Glide attack]] | *[[Glide#Glide attack|Glide attack]] | ||
==[[Special attack]]s== | ==[[Special attack]]s== | ||
Introduced in '' | |||
Introduced in ''SSB'': | |||
*[[Neutral special move]] | *[[Neutral special move]] | ||
*[[Up special move]] | *[[Up special move]] | ||
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Introduced in ''Brawl'': | Introduced in ''Brawl'': | ||
*[[Final Smash]] | *[[Final Smash]] | ||
[[Category:Gameplay| ]] | [[Category:Gameplay| ]] | ||
[[Category:Game | [[Category:Game Controls]] |