Editing Fox (SSB4)/Up tilt
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:FoxUpTilt.gif|thumb|270px|Hitbox visualization showing Fox's up tilt.]] | [[File:FoxUpTilt.gif|thumb|270px|Hitbox visualization showing Fox's up tilt.]] | ||
[[File:FoxUpTiltWiiU.gif|thumb|Hitboxes of Fox's up tilt.]] | |||
==Overview== | ==Overview== | ||
A scorpion kick. One of Fox's most useful combo tools, as it can link into itself at low percents, as well as combo into various aerials depending on the enemy's percent. This is also affected by which part of the hitbox connects; the front hitbox is weaker than the back hitbox. This hit has followup potential for a larger percent range than the latter, but it has notably less reach. The attack can also be useful in the neutral game when combined with [[perfect pivot]]ing. Finally, the move can [[Edge#2_frame_punish|2-frame]] opponents that are attempting to grab the ledge. | A scorpion kick. One of Fox's most useful combo tools, as it can link into itself at low percents, as well as combo into various aerials depending on the enemy's percent. This is also affected by which part of the hitbox connects; the front hitbox is weaker than the back hitbox. This hit has followup potential for a larger percent range than the latter, but it has notably less reach. The attack can also be useful in the neutral game when combined with [[perfect pivot]]ing. Finally, the move can [[Edge#2_frame_punish|2-frame]] opponents that are attempting to grab the ledge. |