Editing Forum:Smash Remix content

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I think, similar to Project+ we need to discuss the coverage of the Nintendo 64 mod Smash Remix since it has been featured at a lot of events, for example as side events on 64 tourneys like {{Trn|Smashtoberfest}}, {{Trn|Keystoned IV}} or in smaller remix only tournaments series' hosted by and for smash 64 players like [https://smash.gg/tournament/el-refugio-de-shalaka-8-smash-remix/events {{Sm|Shalaka}}'s El Refugio] or [https://challonge.com/RemixedNS1 {{Sm|JaimeHR}}'s Remixed Netplay Showdown] as one of the main events on multi-smash game tournaments like {{Trn|Frame Perfect Series 3: ONLINE}}. Not surprisingly though it's much smaller than Project+, with a bit under 50 entrants being the current maximum number probably. Currently it is mostly played by smash 64 players which is kind of similar to how Project M was mainly played by Melee players at first.
I think, similar to Project+ we need to discuss the coverage of the Nintendo 64 mod Smash Remix since it has been featured at a lot of events, for example as side events on 64 tourneys like {{Trn|Smashtoberfest}}, {{Trn|Keystoned IV}} or in smaller remix only tournaments series' hosted by and for smash 64 players like [https://smash.gg/tournament/el-refugio-de-shalaka-8-smash-remix/events {{Sm|Shalaka}}'s El Refugio] or [https://challonge.com/RemixedNS1 {{Sm|JaimeHR}}'s Remixed Netplay Showdown] as one of the main events on multi-smash game tournaments like {{Trn|Frame Perfect Series 3: ONLINE}}. Not surprisingly though it's much smaller than Project+, with a bit under 50 entrants being the current maximum number probably. Currently it is mostly played by smash 64 players which is kind of similar to how Project M was mainly played by Melee players at first.


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