Editing Fighter ability

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 17: Line 17:
!data-sort-type="number"|Character!!Ability!!Description
!data-sort-type="number"|Character!!Ability!!Description
|-
|-
|[[Bayonetta]]|||[[Bayonetta recovery frames]]||Bayonetta will  receive a variable number of landing lag frames upon landing, determined by the combination of certain special moves used and whether they missed or connected. Additionally, using an aerial or an airdodge may increase Bayonetta's recovery frames.
|rowspan=2|[[Bayonetta]]|||Taunt Cancelling<br>{{GameIcon|SSB4}}||Any of Bayonetta's taunts can be cancelled out of half-way through. This was made a universal ability in ''Ultimate''.
|-
|[[Bayonetta recovery frames]]||Bayonetta will  receive a variable number of landing lag frames upon landing, determined by the combination of certain special moves used and whether they missed or connected. Additionally, using an aerial or an airdodge may increase Bayonetta's recovery frames.
|-
|-
|[[Bowser Jr.]]||[[Junior Clown Car]]||Bowser Jr. takes 0.88× of the damage that an attack would usually deal if the Junior Clown Car is hit. However, if his body is hit, he takes 1.15× of the usual damage instead. In ''SSB4'', Bowser Jr.'s hurtbox takes priority over that of the Clown Car, but this is reversed in ''Ultimate''.
|[[Bowser Jr.]]||[[Junior Clown Car]]||Bowser Jr. takes 0.88× of the damage that an attack would usually deal if the Junior Clown Car is hit. However, if his body is hit, he takes 1.15× of the usual damage instead. In ''SSB4'', Bowser Jr.'s hurtbox takes priority over that of the Clown Car, but this is reversed in ''Ultimate''.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: